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    Selective BRDFs for High Fidelity Rendering

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    Date
    2016
    Author
    Bradley, Tim
    Debattista, Kurt
    Bashford-Rogers, Thomas
    Harvey, Carlo
    Doukakis, Stratos
    Chalmers, Alan
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    Abstract
    High fidelity rendering systems rely on accurate material representations to produce a realistic visual appearance. However, these accurate models can be slow to evaluate. This work presents an approach for approximating these high accuracy reflectance models with faster, less complicated functions in regions of an image which possess low visual importance. A subjective rating experiment was conducted in which thirty participants were asked to assess the similarity of scenes rendered with low quality reflectance models, a high quality data-driven model and saliency based hybrids of those images. In two out of the three scenes that were evaluated significant differences were not found between the hybrid and reference images. This implies that in less visually salient regions of an image computational gains can be achieved by approximating computationally expensive materials with simpler analytic models.
    BibTeX
    @inproceedings {10.2312:cgvc.20161297,
    booktitle = {Computer Graphics and Visual Computing (CGVC)},
    editor = {Cagatay Turkay and Tao Ruan Wan},
    title = {{Selective BRDFs for High Fidelity Rendering}},
    author = {Bradley, Tim and Debattista, Kurt and Bashford-Rogers, Thomas and Harvey, Carlo and Doukakis, Stratos and Chalmers, Alan},
    year = {2016},
    publisher = {The Eurographics Association},
    ISSN = {-},
    ISBN = {978-3-03868-022-2},
    DOI = {10.2312/cgvc.20161297}
    }
    URI
    http://dx.doi.org/10.2312/cgvc.20161297
    https://diglib.eg.org:443/handle/10.2312/cgvc20161297
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    • Computer Graphics & Visual Computing (CGVC) 2016

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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA