dc.contributor.author McDonald, John en_US dc.contributor.editor - en_US dc.date.accessioned 2015-12-10T13:43:23Z dc.date.available 2015-12-10T13:43:23Z dc.date.issued 18-7-2006 en_US dc.identifier.issn - en_US dc.identifier.uri http://dx.doi.org/10.2312/cgems04-11-1367 en_US dc.description.abstract Rotation matrices are one of the first topics covered in introductory graphics courses, and yet the details of arbitrary rotation matrices often get swept under the rug due to their complexity. This CGEM presents a direct, constructive derivation of the ma-trix for a rotation about an arbitrary axis, enhanced with animations that help build in-tuition for the calculation. The details of this derivation can be described in an intuitive manner that builds on the procedure for calculating the matrices for rotations about the coordinate axes. This treatment is suitable for use as a handout for students to use as a supplement to the usual course text. en_US dc.publisher The Eurographics Association en_US dc.subject Animation 3D en_US dc.subject Linear algebra en_US dc.subject 3D animation en_US dc.subject Fundamentals en_US dc.subject Mathematics en_US dc.title Rotation About an Arbitrary Axis en_US dc.description.seriesinformation CGEMS - Computer Graphics Educational Materials en_US dc.description.sectionheaders Modules en_US dc.identifier.doi 10.2312/cgems04-11-1367 en_US dc.identifier.pages John McDonald-Animation 3D, Linear algebra, 3D animation, Fundamentals: Mathematics en_US
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