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    Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes

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    105-114.pdf (137.2Kb)
    Date
    2000
    Author
    LaMar, Eric
    Duchaineau, Mark A.
    Hamann, Bernd
    Joy, Kenneth I.
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    Abstract
    We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. Thismethod uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings.
    BibTeX
    @inproceedings {10.2312:VisSym:VisSym00:105-114,
    booktitle = {Eurographics / IEEE VGTC Symposium on Visualization},
    editor = {W. de Leeuw and R. van Liere},
    title = {{Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes}},
    author = {LaMar, Eric and Duchaineau, Mark A. and Hamann, Bernd and Joy, Kenneth I.},
    year = {2000},
    publisher = {The Eurographics Association},
    ISSN = {1727-5296},
    ISBN = {3211835156},
    DOI = {10.2312/VisSym/VisSym00/105-114}
    }
    URI
    http://dx.doi.org/10.2312/VisSym/VisSym00/105-114
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA