Cartoon Textures

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Date
2004
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper we present a method for creating novel animations from a library of existing two-dimensional cartoon data. Drawing inspiration from the idea of video textures, sequences of similar-looking cartoon data are combined into a user-directed sequence. Starting with a small amount of cartoon data, we employ a method of nonlinear dimensionality reduction to discover a lower-dimensional structure of the data. The user selects a start and end frame and the system traverses this lower-dimensional manifold to re-sequence the data into a new animation. The system can automatically detect when a new sequence has visual discontinuities and may require additional source material.
Description

        
@inproceedings{
:10.2312/SCA/SCA04/267-276
, booktitle = {
Symposium on Computer Animation
}, editor = {
R. Boulic and D. K. Pai
}, title = {{
Cartoon Textures
}}, author = {
Juan, Christina de
and
Bodenheimer, Bobby
}, year = {
2004
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-5288
}, ISBN = {
3-905673-14-2
}, DOI = {
/10.2312/SCA/SCA04/267-276
} }
Citation