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dc.contributor.authorGlondu, Loeizen_US
dc.contributor.authorMarchal, Mauden_US
dc.contributor.authorDumont, Georgesen_US
dc.contributor.editorHartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschneren_US
dc.date.accessioned2014-02-01T07:09:48Z
dc.date.available2014-02-01T07:09:48Z
dc.date.issued2009en_US
dc.identifier.isbn978-3-905673-73-9en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/vriphys/vriphys09/067-076en_US
dc.description.abstractIn the virtual reality context, the use of haptic rendering as an additional sensory modality significantly improves the degree of realism of virtual worlds. The physical realism of the interaction between the user and the objects of the virtual world is particularly important when dealing with contact or collision between rigid objects as, for example, in assembly tasks. The high frequency rates required for smooth manipulations are often difficult to reach, in particular for rigid bodies simulations. Hence, we propose a new coupling scheme based on a dynamic subset of the virtual world, a localized Haptic Sub-World, running at a higher frequency than the rest of the virtual world. This Sub-World, located around the virtual object manipulated by the user, is synchronized with the virtual world through a dynamic analysis of the interface between the two subsets. Using this coupling scheme in our software environment, we are able to achieve high frequency haptic rendering using sophisticated simulation methods on virtual worlds with a large number of rigid bodies.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.6.8 [Simulation and Modeling]: Types of Simulation - Parallel I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Physically based modeling I.3.7 [Computer Graphics]: Three Dimensional Graphics and Realism - Virtual Realityen_US
dc.titleA Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulationen_US
dc.description.seriesinformationWorkshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)en_US


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