Dynamic Time Warping Based 3D Contours

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Date
2013
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this work, we present a method for computing 3D contours from the silhouettes of objects in multiple views. Our approach unwraps contours into 1D signals and computes an efficient, globally optimal alignment using a modified dynamic time warping technique. Using our method, we can approximate real model geometry by interpolating the 3D contour on the billboard plane, thereby reducing the stereo problem to 1D and allowing for much more efficient and robust computation methods.
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@inproceedings{
10.2312:PE.VMV.VMV13.229-230
, booktitle = {
Vision, Modeling & Visualization
}, editor = {
Michael Bronstein and Jean Favre and Kai Hormann
}, title = {{
Dynamic Time Warping Based 3D Contours
}}, author = {
Croci, Simone
 and
Smolic, Aljoscha
 and
Wang, Oliver
}, year = {
2013
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905674-51-4
}, DOI = {
10.2312/PE.VMV.VMV13.229-230
} }
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