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dc.contributor.authorSchroeder, K.en_US
dc.contributor.authorZincke, A.en_US
dc.contributor.editorReinhard Klein and Holly Rushmeieren_US
dc.date.accessioned2014-01-27T16:53:30Z
dc.date.available2014-01-27T16:53:30Z
dc.date.issued2013en_US
dc.identifier.isbn978-3-905674-48-4en_US
dc.identifier.issn2309-5059en_US
dc.identifier.urihttp://dx.doi.org/10.2312/MAM.MAM2013.013-016en_US
dc.description.abstractIn this position paper, we discuss the usability of different material representations for interactive appearance design in the context of visual prototyping. We emphasize the importance of methods explicitly considering microgeometry, particularly when combined with efficient volumetric representations. Decoupling of small-scale geometric structure and optical properties allows for the most comprehensive edits while still achieving physically plausible results, even for optically complex materials such as cloth.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleInteractive Appearance Design in the Presence of Optically Complexen_US
dc.description.seriesinformationEurographics Workshop on Material Appearance Modelingen_US


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