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    An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures

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    093-106.pdf (763.9Kb)
    Date
    1990
    Author
    Badouel, Didier
    Priol, Thierry
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    Abstract
    The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel com­ puters allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, offer an attractive perfor­ mance/cost ratio when the load balancing has been balance and the partition of the data domain has been performed. This paper presents a parallel ray tracing algorithm for DMPC using a Shared Virtual Memory (SVM) which solves these two classical problems. This algorithm has been implemented on a hypercube iPSC/2 and results are given.
    BibTeX
    @inproceedings {10.2312:EGGH:EGGH90:093-106,
    booktitle = {Eurographics Workshop on Graphics Hardware},
    editor = {Richard Grimsdale and Arie Kaufman},
    title = {{An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures}},
    author = {Badouel, Didier and Priol, Thierry},
    year = {1990},
    publisher = {The Eurographics Association},
    ISSN = {1727-3471},
    ISBN = {3-540-54291-4},
    DOI = {10.2312/EGGH/EGGH90/093-106}
    }
    URI
    http://dx.doi.org/10.2312/EGGH/EGGH90/093-106
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA