Virtual Reality Course-A Natural Enrichment of Computer Graphics Classes

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Date
2006
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Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
This paper shows how the Virtual Reality (VR) course can naturally extend and practice a wide range of Computer Graphics (CG) principles and programming techniques. Thanks to real-time processing requirements, attention is paid to efficient modeling conventions, time-saving rendering approaches, and user interfaces allowing a smooth navigation in a virtual environment. All these issues play an important role especially when designing virtual worlds targeted to the web, i.e. utilizing VRML/X3D standards. The paper presents a structure and related information of the VR course that has been taught at various universities during the last 6 years. Our experience clearly demonstrates that students appreciate its contents even if they already completed courses on 3D graphics.
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@article{
10.1111:j.1467-8659.2006.00921.x
, journal = {Computer Graphics Forum}, title = {{
Virtual Reality Course-A Natural Enrichment of Computer Graphics Classes
}}, author = {
Zara, J.
}, year = {
2006
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2006.00921.x
} }
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