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dc.contributor.authorDiepstraten, J.en_US
dc.contributor.authorWeiskopf, D.en_US
dc.contributor.authorErtl, T.en_US
dc.date.accessioned2015-02-16T08:01:22Z
dc.date.available2015-02-16T08:01:22Z
dc.date.issued2003en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.t01-3-00700en_US
dc.description.abstractIn this paper we discuss different approaches to generate cutaway illustrations. The purpose of such a drawingis to allow the viewer to have a look into an otherwise solid opaque object. Traditional methods to draw thesekinds of illustrations are evaluated to extract a small and effective set of rules for a computer-based renderingof cutaway illustrations. We show that our approaches are not limited to a specific rendering style but can besuccessfully combined with a great variety of well-known artistic or technical illustration techniques. All methodsof this paper make use of modern graphics hardware functionality to achieve interactive frame rates.en_US
dc.publisherBlackwell Publishers, Inc and the Eurographics Associationen_US
dc.titleInteractive Cutaway Illustrationsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume22en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.t01-3-00700en_US
dc.identifier.pages523-532en_US


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