Now showing items 349-368 of 395

    • Statistical Part-based Models for Object Detection in Large 3D Scans 

      Sunkel, Martin (Sunkel, 2013-09-17)
      3D scanning technology has matured to a point where very large scale acquisition of high resolution geometry has become feasible. However, having large quantities of 3D data poses new technical challenges. Many applications ...
    • Steerable Texture Synthesis for Vector Field Visualization 

      Taponecco, Francesca (Taponecco, Francesca, Oct 2006)
      Visualization is a fundamental field of research with uncountable applications, spanning from the fields of computer graphics and vision to the humanities. A key feature in visualization studies is thus the interdisciplinary ...
    • A Stochastic Parallel Method for Real Time Monocular SLAM Applied to Augmented Reality 

      Sanchez Tapia, Jairo Roberto (Sanchez Tapia, 2010-12-10)
      In augmented reality applications, the position and orientation of the observermust be estimated in order to create a virtual camera that renders virtual objectsaligned with the real scene. There are a wide variety of ...
    • Strategies for efficient parallel visualization 

      Frey, Steffen (OPUS - Publication Server of the University of Stuttgart, 2014)
      Visualization is a crucial tool for analyzing data and gaining a deeper understanding of underlying features. In particular, interactive exploration has shown to be indispensable, as it can provide new insights beyond the ...
    • Structure-aware content creation: Detection, retargeting and deformation 

      Wu, Xiaokun (2017-01-20)
      Nowadays, access to digital information has become ubiquitous, while three-dimensional visual representation is becoming indispensable to knowledge understanding and information retrieval. Three-dimensional digitization ...
    • Studierstube: a Collaborative Virtual Environment for Scientific Visualization 

      Fuhrmann, Anton (Fuhrmann, Sept 1999)
      Diese Arbeit beschreibt den Studierstube Workspace, eine interaktive Arbeitsumgebung für kollaborative Visualisierung in Augmented Reality. Wir erarbeiten Konzepte für einen kollaborativen Arbeitsbereich, in dem mehrere ...
    • Study of parallel techniques applied to surface reconstruction from unorganized and unoriented point clouds 

      Buchart Izaguirre, Carlos Ignacio (Buchart Izaguirre, 2010-12-13)
      Nowadays, digital representations of real objects are becoming biggeras scanning processes are more accurate, so the time required for thereconstruction of the scanned models is also increasing.This thesis studies the ...
    • Supporting Management of Sensor Networks through Interactive Visual Analysis 

      Steiger, Martin (2015-07-14)
      With the increasing capabilities of measurement devices and computing machines, the amount of recorded data grows rapidly. It is so high that manual processing is no longer feasible. The Visual Analytics approach is ...
    • Surface Appearance Estimation from Video Sequences Supervisor 

      Palma, Gianpaolo (Palma, 2013-06-07)
      The realistic virtual reproduction of real world objects using Computer Graphicstechniques requires the accurate acquisition and reconstruction of both 3D geometryand surface appearance. The ability to play interactively ...
    • Symmetry in 3D Shapes - Analysis and Applications to Model Synthesis 

      Bokeloh, Martin (Bokeloh, 2011-11-29)
      Symmetry is an essential property of a shapes' appearance and presents a source of information for structure-aware deformation and model synthesis. This thesis proposes feature-based methods to detect symmetry and regularity ...
    • Techniques for Stochastic ImplicitSurface Modelling and Rendering 

      Gamito, Manuel Noronha (Gamito, Sept 2009)
      Implicit surfaces are a powerful shape primitive for computer graphics. This thesis focuseson a shape modelling approach which generates synthetic shapes by the specification of animplicit surface generating function that ...
    • Template based shape processing 

      Stoll, Carsten (Stoll, Carsten, 2009-09-30)
      As computers can only represent and process discrete data, informationgathered from the real world always has to be sampled. While it isnowadays possible to sample many signals accurately and thus generatehigh-quality ...
    • Temporal Coherency in Video Tone Mapping 

      Boitard, Ronan (Boitard, 2014-10-16)
      One of the main goals of digital imagery is to improve the capture and the reproduction of real or synthetic scenes on display devices with restricted capabilities. Standard imagery techniques are limited with respect to ...
    • Tone Mapping Techniques and Color Image Difference in Global Illumination 

      Matkovic, Kresimir (Matkovic, 1997)
      Tone Mapping (Farbtransformation) ist der letzte Schritt eines jeden photorealistischen Bilderzeugungsverfahrens. Aufgrund der Nichtlinearit¨ aten und der vorhandenen Einschr¨ankungen des Farbraums und des dynamischen ...
    • Topological analysis of discrete scalar data 

      Günther, David (Günther, 2012-12-18)
      This thesis presents a novel computational framework that allows for a robust extraction and quantification of the Morse-Smale complex of a scalar field given on a 2- or 3- dimensional manifold. The proposed framework is ...
    • Topological Changes in Simulations of Deformable Objects 

      Paulus, Christoph J (Université de Strasbourg and archives-ouvertes.fr, 2017-04)
      Virtual cutting of deformable objects is at the core of many applications in interactive simulation and especially in computational medicine. The ability to simulate surgical cuts, soft tissue tearing or fractures, is ...
    • Towards Real-Time Novel View Synthesis Using Visual Hulls 

      Li, Ming (2005)
      This thesis discusses fast novel view synthesis from multiple images taken from different viewpoints. We propose several new algorithms that take advantage of modern graphics hardware to create novel views. Although ...
    • Tracking Hands in Action for Gesture-based Computer Input 

      Srinath, Sridhar (2016-12-16)
      This thesis introduces new methods for markerless tracking of the full articulated motion of hands and for informing the design of gesture-based computer input. Emerging devices such as smartwatches or virtual/augmented ...
    • Tracking, Correcting and Absorbing Water Surface Waves 

      Bojsen-Hansen, Morten (2016-07-15)
      Computer graphics is an extremely exciting field for two reasons. On the one hand, there is a healthy injection of pragmatism coming from the visual effects industry that want robust algorithms that work so they can produce ...
    • tStudy of Augmented RealityMethods for Real Time Recognitionand Tracking of Untextured 3DModels in Monocular Images 

      Alvarez Ponga, Hugo (Alvarez Ponga, dec, 2011)
      The main challenge of an augmented reality system is to obtain perfectalignment between real and virtual objects in order to create the illusionthat both worlds coexist. To that end, the position and orientation of theobserver ...