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dc.contributor.authorMarsh, S.C.en_US
dc.contributor.authorGrimsdale, R.L.en_US
dc.date.accessioned2014-10-21T05:36:21Z
dc.date.available2014-10-21T05:36:21Z
dc.date.issued1987en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.1987.tb00353.xen_US
dc.description.abstractThe creation of databases for real-time image generation systems is expensive and time consuming. This is mostly due to the method of defining the world models which can currently represent an area of up to 500,000 sq Km. This paper suggests that abstract data types can decline the necessary elements of world models. A programming language containing these data types can then be used to specify the construction of world models, and greatly reduce the time taken to create the databases.en_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleUsing Abstract Data Types To Define Large-scale World Models For Image Generation Systemsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume6en_US
dc.description.number2en_US
dc.identifier.doi10.1111/j.1467-8659.1987.tb00353.xen_US
dc.identifier.pages77-85en_US


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