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Local Quasi-Monte Carlo Exploration
(The Eurographics Association, 2017)
In physically-based image synthesis, the path space of light transport paths is usually explored by stochastic sampling. The two main families of algorithms are Monte Carlo/quasi-Monte Carlo sampling and Markov chain Monte ...
k-d Tree Construction Designed for Motion Blur
(The Eurographics Association, 2017)
We present a k-d tree construction algorithm designed to accelerate rendering of scenes with motion blur, in application scenarios where a k-d tree is either required or desired. Our associated data structure focuses on ...