Now showing items 1-7 of 7

    • Fabric Appearance Benchmark 

      Merzbach, Sebastian; Klein, Reinhard (The Eurographics Association, 2020)
      Appearance modeling is a difficult problem that still receives considerable attention from the graphics and vision communities. Though recent years have brought a growing number of high-quality material databases that have ...
    • Improved Lighting Models for Facial Appearance Capture 

      Xu, Yingyan; Riviere, Jérémy; Zoss, Gaspard; Chandran, Prashanth; Bradley, Derek; Gotardo, Paulo (The Eurographics Association, 2022)
      Facial appearance capture techniques estimate geometry and reflectance properties of facial skin by performing a computationally intensive inverse rendering optimization in which one or more images are re-rendered a large ...
    • Interactive Exploration of Vivid Material Iridescence based on Bragg Mirrors 

      Fourneau, Gary; Pacanowski, Romain; Barla, Pascal (The Eurographics Association and John Wiley & Sons Ltd., 2024)
      Many animals, plants or gems exhibit iridescent material appearance in nature. These are due to specific geometric structures at scales comparable to visible wavelengths, yielding so-called structural colors. The most vivid ...
    • A Multifragment Renderer for Material Aging Visualization 

      Adamopoulos, Georgios; Moutafidou, Anastasia; Drosou, Anastasios; Tzovaras, Dimitrios; Fudos, Ioannis (The Eurographics Association, 2018)
      People involved in curatorial work and in preservation/conservation tasks need to understand exactly the nature of aging and to prevent it with minimal preservation work. In this scenario, it is of extreme importance to ...
    • Neurosymbolic Models for Computer Graphics 

      Ritchie, Daniel; Guerrero, Paul; Jones, R. Kenny; Mitra, Niloy J.; Schulz, Adriana; Willis, Karl D. D.; Wu, Jiajun (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Procedural models (i.e. symbolic programs that output visual data) are a historically-popular method for representing graphics content: vegetation, buildings, textures, etc. They offer many advantages: interpretable design ...
    • Planar Abstraction and Inverse Rendering of 3D Indoor Environment 

      Kim, Young Min; Ryu, Sangwoo; Kim, Ig-Jae (The Eurographics Association, 2019)
      A large-scale scanned 3D environment suffers from complex occlusions and misalignment errors. The reconstruction contains holes in geometry and ghosting in texture. These are easily noticed and cannot be used in visually ...
    • Survey of Models for Acquiring the Optical Properties of Translucent Materials 

      Frisvad, Jeppe Revall; Jensen, Søren Alkærsig; Madsen, Jonas Skovlund; Correia, António; Yang, Li; Gregersen, Søren K. S.; Meuret, Youri; Hansen, Poul-Erik (The Eurographics Association and John Wiley & Sons Ltd., 2020)
      The outset of realistic rendering is a desire to reproduce the appearance of the real world. Rendering techniques therefore operate at a scale corresponding to the size of objects that we observe with our naked eyes. At ...