Now showing items 547-566 of 2886

    • D.A.V.E: A Prototype for Automatic Environment Decoration 

      Glover, Callum James; Anderson, Eike Falk (The Eurographics Association, 2019)
      To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk ...
    • The Danteum 

      Nagakura, Takehiko (Eurographics Association, 1999)
      The Danteum was a building designed for Rome in 1938 by two eminent Italian architects, Giuseppe Terragni and Pietro Lingeri. Due to the defeat of their client, Mussolini, in WW II, the project was never realized and became ...
    • DaScript Plus A PostScript Extension supporting 3D Graphics with 2D Functionality 

      Samara, Veronika; Schaub, Jutta; Noll, Stefan (Eurographics Association, 1990)
      In the world of electronic publishing page description languages describe a very powerful interface between document creation software and raster output devices. 3D graphics systems offer the possibility to give a more or ...
    • DaScript3D Integrating 3D Graphics in a Page Description Language 

      Samara, Veronika (Blackwell Science Ltd and the Eurographics Association, 1993)
      Despite the necessity of producing high-quality documents comprising all aspects of electronic publishing, there is still no system available that can generate and integrate two-dimensional (2D) graphics, three-dimensional ...
    • Data Dependent Thin Plate Energy and its use in Interactive Surface Modeling 

      Greiner, Gunther; Loos, Joachim; Wesselink, Wieger (Blackwell Science Ltd and the Eurographics Association, 1996)
      When modeling spline surfaces of complex shape, one has to deal with an overwhelming number of control points. Modeling by direct manipulation of the control points is a tedious task. In particular, it is very difficult ...
    • Data Driven Assembly of Procedurally Modeled Facilities 

      Bishop, M. Scott; Ferrer, Josè; Max, Nelson (The Eurographics Association, 2014)
      We present a method to arrange components of industrial facilities in a constrained site footprint. We use a probabilistic graphical model of industrial sites and existing procedural modeling methods to automate the assembly ...
    • Data driven motion transitions for interactive games 

      Mizuguchi, Mark; Buchanan, John; Calvert, Tom (Eurographics Association, 2001)
      In 3D video games that employ human characters, a series of animations is required to display a character’s motion. The current approach is to use stored animation sequences, either motion captured or hand animated, and ...
    • Data Driven Surface Reflectance from Sparse and Irregular Samples 

      Ruiters, Roland; Schwartz, Christopher; Klein, Reinhard (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      In recent years, measuring surface reflectance has become an established method for high quality renderings. In this context, especially non-parametric representations got a lot of attention as they allow for a very accurate ...
    • Data Mining and Visualization of High Dimensional Datasets 

      Inselberg, Alfred (Eurographics Association, 2001)
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    • A Data-Driven Approach to Realistic Shape Morphing 

      Gao, Lin; Lai, Yu-Kun; Huang, Qi-Xing; Hu, Shi-Min (The Eurographics Association and Blackwell Publishing Ltd., 2013)
      Morphing between 3D objects is a fundamental technique in computer graphics. Traditional methods of shape morphing focus on establishing meaningful correspondences and finding smooth interpolation between shapes. Such ...
    • Data-Driven Estimation of Cloth Simulation Models 

      Miguel, Eder; Bradley, Derek; Thomaszewski, Bernhard; Bickel, Bernd; Matusik, Wojciech; Otaduy, Miguel A.; Marschner, Steve (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      Progress in cloth simulation for computer animation and apparel design has led to a multitude of deformation models, each with its own way of relating geometry, deformation, and forces. As simulators improve, differences ...
    • Data-driven Garment Pattern Estimation from 3D Geometries 

      Goto, Chihiro; Umetani, Nobuyuki (The Eurographics Association, 2021)
      Three-dimensional scanning technology recently becomes widely available to the public. However, it is difficult to simulate clothing deformation from the scanned people because scanned data lacks information required for ...
    • Data-Driven Object Manipulation in Images 

      Goldberg, Chen; Chen, Tao; Zhang, Fang-Lue; Shamir, Ariel; Hu, Shi-Min (The Eurographics Association and John Wiley and Sons Ltd., 2012)
      We present a framework for interactively manipulating objects in a photograph using related objects obtained from internet images. Given an image, the user selects an object to modify, and provides keywords to describe it. ...
    • A Data-driven Segmentation for the Shoulder Complex 

      Hong, Q Youn; Park, Sang Il; Hodgins, Jessica K. (The Eurographics Association and Blackwell Publishing Ltd, 2010)
      The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomical complexity, computer graphics models for ...
    • Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue and Faces 

      Otaduy, Miguel A.; Bickel, Bernd; Bradley, Derek (The Eurographics Association, 2013)
      In recent years, the field of computer animation has witnessed the invention of multiple simulation methods that exploit pre-recorded data to improve the performance and/or realism of dynamic deformations. Various methods ...
    • Data-Driven Video Completion 

      Ilan, Shachar; Shamir, Ariel (The Eurographics Association, 2014)
      Image completion techniques aim to complete selected regions of an image in a natural looking manner with little or no user interaction. Video Completion, the space-time equivalent of the image completion problem, inherits ...
    • Data-guided Model Predictive Control Based on Smoothed Contact Dynamics 

      Han, Daseong; Eom, Haegwang; Noh, Junyong; Shin, Joseph S. (formerly Sung Yong) (The Eurographics Association and John Wiley & Sons Ltd., 2016)
      In this paper, we propose an efficient data-guided method based on Model Predictive Control (MPC) to synthesize a full-body motion. Guided by a reference motion, our method repeatedly plans the full-body motion to produce ...
    • Data-parallel Micropolygon Rasterization 

      Eisenacher, Christian; Loop, Charles (The Eurographics Association, 2010)
      Abstract We implement a tile based sort-middle rasterizer in CUDA and study its performance characteristics when used as a backend for adaptive tessellation down to micropolygons. Tessellation and bucketing map very well ...
    • Database-Assisted Object Retrieval for Real-Time 3D Reconstruction 

      Li, Yangyan; Dai, Angela; Guibas, Leonidas; Nießner, Matthias (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      In recent years, real-time 3D scanning technology has developed significantly and is now able to capture large environments with considerable accuracy. Unfortunately, the reconstructed geometry still suffers from incompleteness, ...
    • DCGI Laboratories at CTU Prague, Czech Republic 

      Bittner, Jiri; Zara, Jiri (The Eurographics Association, 2013)
      The Department of Computer Graphics and Interaction (DCGI) covers education and research activities in Computer Graphics and Human-Computer Interaction areas at the Czech Technical University in Prague (CTU). This paper ...