Browsing 30-Issue 3 by Subject "Display Algorithms"
Now showing items 1-2 of 2
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A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
(The Eurographics Association and Blackwell Publishing Ltd., 2011)In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illustrate the design decisions. Also, important ... -
Visual Boosting in Pixel-based Visualizations
(The Eurographics Association and Blackwell Publishing Ltd., 2011)Pixel-based visualizations have become popular, because they are capable of displaying large amounts of data and at the same time provide many details. However, pixel-based visualizations are only effective if the data set ...