Now showing items 1-2 of 2

    • A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering 

      Rieder, Christian; Palmer, Stephan; Link, Florian; Hahn, Horst K. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illustrate the design decisions. Also, important ...
    • Visual Boosting in Pixel-based Visualizations 

      Oelke, Daniela; Janetzko, Halldor; Simon, Svenja; Neuhaus, Klaus; Keim, Daniel A. (The Eurographics Association and Blackwell Publishing Ltd., 2011)
      Pixel-based visualizations have become popular, because they are capable of displaying large amounts of data and at the same time provide many details. However, pixel-based visualizations are only effective if the data set ...