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A Survey of Contouring Methods
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
A Functional Approach to Animation
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
We investigate the benefits of using a functional language to reason about and to implement animation. Since animation concerns pictures changing over time, we consider the manipulation of movies or picture sequences. A ...
Beyond Hershey: A Representation of Fonts for Computer Graphics
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
Hershey-s "Repertory of Occidental Fonts" is well known in the field of computer graphics, as a set of character-forms which is superior to the cruder representations used when space was at a premium. This paper gives a ...
The Priority Tree, a HL/HSR Approach for PHIGS
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
The Programmer-s Hierarchical Interactive Grahics System (PHIGS) specifies an interface for programming device-independent computer graphics applications. PHIGS provides a powerful data grouping mechanism, called the PHIGS ...
Reconstruction of 3D Objects from Orthographic Projections
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
An algorithm for automatic reconstruction of 3D objects from their orthographic projections is presented in this paper. It makes some improvements to, and complements the, Wesley-Markowsky algorithm, which is a typical ...
Biom orphs: Computer Displays of Biological Forms Generated from Mathematical Feedback Loops
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
A computer graphics algorithm is used to create complicated forms resembling invertebrate organisms. These natural morphologies are generated through the iteration of mathematical transformations. Several illustrations are ...
Artificial Intelligence in Three-Dimensional Computer Animation
(Blackwell Publishing Ltd and the Eurographics Association, 1986)
Recent developments in hardware and software have led to the production of complex computer-generated images and films. Sophisticated algorithms like ray-tracing, fractals or particle systems allow the generation of very ...