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dc.contributor.authorWang, Weien_US
dc.contributor.authorJia, Jinyuanen_US
dc.contributor.editorDieter W. Fellner and Alexei Sourin and Johannes Behr and Krzysztof Walczaken_US
dc.date.accessioned2016-02-16T10:02:31Z
dc.date.available2016-02-16T10:02:31Z
dc.date.issued2009en_US
dc.identifier.isbn978-1-60558-432-4en_US
dc.identifier.urihttp://dx.doi.org/10.1145/1559764.1559773en_US
dc.description.abstractInteractive downloading huge virtual scenes on Internet is always a challenging task of large scale DVE(Distributed Virtual Environment) systems. Along classical progressive transmission mechanism based on AOI (Area of Interest), this paper proposes a new concept SMLAOI (Scalable Multi-Layer AOI). Then,presents an integer incremental SMLAOI culling algorithm without multiplication, divisions and floating calculations, which allows the WebVR regions nearer to current viewpoint to download with higher delivery priority, and reduces time that a user need to wait for initial scenes. Finally a framework of progressive downloading large scale WebVR scenes based C/S is designed.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCR Categoriesen_US
dc.subjectC.2.4 [Computeren_US
dc.subjectCommunication Networks]en_US
dc.subjectDistributed Systemsen_US
dc.subjectClient/serveren_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectVirtual realityen_US
dc.titleAn Incremental SMLAOI Algorithm for Progressive Downloading Large Scale WebVR Scenesen_US
dc.description.seriesinformationInternational Conference on 3D Web Technologyen_US
dc.description.sectionheadersRendering and Media Integrationen_US
dc.identifier.doi10.1145/1559764.1559773en_US
dc.identifier.pages55-60en_US


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