Browsing EG2015 by Title
Now showing items 15-34 of 116
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CHC+RT: Coherent Hierarchical Culling for Ray Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method exploits the rasterization pipeline and hardware ... -
Color Sequence Preserving Decolorization
(The Eurographics Association and John Wiley & Sons Ltd., 2015)Many visualization techniques use images containing meaningful color sequences. If such images are converted to grayscale, the sequence is often distorted, compromising the information in the image.We preserve the significance ... -
Combining Human Visual System Models for Geographic Gaze Contingent Displays
(The Eurographics Association, 2015)We present a gaze-contingent display (GCD) in which we combine multiple models of the human visual system (HVS) to manage the visual level of detail (LOD). GCDs respond to the viewer's gaze in real time, rendering a ... -
Composition-Aware Scene Optimization for Product Images
(The Eurographics Association and John Wiley & Sons Ltd., 2015)Increasingly, companies are creating product advertisements and catalog images using computer renderings of 3D scenes. A common goal for these companies is to create aesthetically appealing compositions that highlight ... -
Comprehensible Video Thumbnails
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present the Comprehensible Video Thumbnail; an automatically generated visual précis that summarizes salient objects and their dynamics within a video clip. Salient moving objects are detected within clips using a novel ... -
Compressive Image Reconstruction in Reduced Union of Subspaces
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present a new compressed sensing framework for reconstruction of incomplete and possibly noisy images and their higher dimensional variants, e.g. animations and light-fields. The algorithm relies on a learning-based ... -
A Computational Model of Light-Sheet Fluorescence Microscopy using Physically-based Rendering
(The Eurographics Association, 2015)We present a physically-based computational model of the light sheet fluorescence microscope (LSFM). Based on Monte Carlo ray tracing and geometric optics, our method simulates the operational aspects and image formation ... -
Content-Aware Projection for Tiny Planets
(The Eurographics Association, 2015)Tiny Planets visualise the world looking down at the ground, with physically unrealisable projections that curve the ground plane to look like small worlds. Whilst certain geometries, such as Stereographic, are known to ... -
Content-Independent Multi-Spectral Display Using Superimposed Projections
(The Eurographics Association and John Wiley & Sons Ltd., 2015)Many works focus on multi-spectral capture and analysis, but multi-spectral display still remains a challenge. Most prior works on multi-primary displays use ad-hoc narrow band primaries that assure a larger color gamut, ... -
A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present a novel multigrid scheme based on a cut-cell formulation on regular staggered grids which generates compatible systems of linear equations on all levels of the multigrid hierarchy. This geometrically motivated ... -
Database-Assisted Object Retrieval for Real-Time 3D Reconstruction
(The Eurographics Association and John Wiley & Sons Ltd., 2015)In recent years, real-time 3D scanning technology has developed significantly and is now able to capture large environments with considerable accuracy. Unfortunately, the reconstructed geometry still suffers from incompleteness, ... -
Deep Learning on a Raspberry Pi for Real Time Face Recognition
(The Eurographics Association, 2015)In this paper we describe a fast and accurate pipeline for real-time face recognition that is based on a convolutional neural network (CNN) and requires only moderate computational resources. After training the CNN on a ... -
Designing Camera Networks by Convex Quadratic Programming
(The Eurographics Association and John Wiley & Sons Ltd., 2015)In this paper, we study the problem of automatic camera placement for computer graphics and computer vision applications. We extend the problem formulations of previous work by proposing a novel way to incorporate visibility ... -
A Dimension-reduced Pressure Solver for Liquid Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2015)This work presents a method for efficiently simplifying the pressure projection step in a liquid simulation. We first devise a straightforward dimension reduction technique that dramatically reduces the cost of solving the ... -
Distilled Collections from Textual Image Queries
(The Eurographics Association and John Wiley & Sons Ltd., 2015)We present a distillation algorithm which operates on a large, unstructured, and noisy collection of internet images returned from an online object query. We introduce the notion of a distilled set, which is a clean, ... -
Egocentric Normalization of Kinematic Path
(The Eurographics Association, 2015)We focus on retargetting the class of movements involving self-interactions onto characters with different size and proportion. Such postures may produce self-collisions and/or alter the intended semantics. We introduce a ... -
EUROGRAPHICS 2015: CGF 34-2 Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2015) -
EUROGRAPHICS 2015: Dirk Bartz Prize Frontmatter
(Eurographics Association, 2015) -
EUROGRAPHICS 2015: Education Papers Frontmatter
(Eurographics Association, 2015) -
EUROGRAPHICS 2015: Posters Frontmatter
(Eurographics Association, 2015)