Now showing items 21-29 of 29

    • 3D Motion Completion in Crowded Scenes 

      Gafni, Niv; Sharf, Andrei (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Crowded motions refer to multiple objects moving around and interacting such as crowds, pedestrians and etc. We capture crowded scenes using a depth scanner at video frame rates. Thus, our input is a set of depth frames ...
    • Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPU 

      Ji, Zhongping; Sun, Xianfang; Li, Shi; Wang, Yigang (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      To design a bas-relief from a 3D scene is an inherently interactive task in many scenarios. The user normally needs to get instant feedback to select a proper viewpoint. However, current methods are too slow to facilitate ...
    • Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization 

      Boulch, Alexandre; Gorce, Martin de La; Marlet, Renaud (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms ...
    • Compressed Manifold Modes for Mesh Processing 

      Neumann, Thomas; Varanasi, Kiran; Theobalt, Christian; Magnor, Marcus; Wacker, Markus (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      This paper introduces compressed eigenfunctions of the Laplace-Beltrami operator on 3D manifold surfaces. They constitute a novel functional basis, called the compressed manifold basis, where each function has local support. ...
    • Feature-Preserving Surface Completion Using Four Points 

      Harary, Gur; Tal, Ayellet; Grinspun, Eitan (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We present a user-guided, semi-automatic approach to completing large holes in a mesh. The reconstruction of the missing features in such holes is usually ambiguous. Thus, unsupervised methods may produce unsatisfactory ...
    • Efficient Encoding of Texture Coordinates Guided by Mesh Geometry 

      Vása, Libor; Brunnett, Guido (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      In this paper, we investigate the possibilities of efficient encoding of UV coordinates associated with vertices of a triangle mesh. Since most parametrization schemes attempt to achieve at least some level of conformality, ...
    • Discrete 2-Tensor Fields on Triangulations 

      Goes, Fernando de; Liu, Beibei; Budninskiy, Max; Tong, Yiying; Desbrun, Mathieu (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Geometry processing has made ample use of discrete representations of tangent vector fields and antisymmetric tensors (i.e., forms) on triangulations. Symmetric 2-tensors, while crucial in the definition of inner products ...
    • Designing N-PolyVector Fields with Complex Polynomials 

      Diamanti, Olga; Vaxman, Amir; Panozzo, Daniele; Sorkine-Hornung, Olga (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      We introduce N-PolyVector fields, a generalization of N-RoSy fields for which the vectors are neither necessarily orthogonal nor rotationally symmetric. We formally define a novel representation for N-PolyVectors as the ...
    • Preface and Table of Contents 

      Thomas Funkhouser and Shi-Min Hu (The Eurographics Association and Blackwell Publishing Ltd., 2014)