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4D Reconstruction of Blooming Flowers
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)
Flower blooming is a beautiful phenomenon in nature as flowers open in an intricate and complex manner whereas petals bend, stretch and twist under various deformations. Flower petals are typically thin structures arranged ...
Markerless Multiview Motion Capture with 3D Shape Model Adaptation
(© 2019 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2019)
In this paper, we address simultaneous markerless motion and shape capture from 3D input meshes of partial views onto a moving subject. We exploit a computer graphics model based on kinematic skinning as template tracking ...
Multi‐Level Memory Structures for Simulating and Rendering Smoothed Particle Hydrodynamics
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
In this paper, we present a novel hash map‐based sparse data structure for Smoothed Particle Hydrodynamics, which allows for efficient neighbourhood queries in spatially adaptive simulations as well as direct ray tracing ...
Simulating the Evolution of Ancient Fortified Cities
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
Ancient cities and castles are ubiquitous cultural heritage structures all over Europe, and countless digital creations (e.g. movies and games) use them for storytelling. However, they got little or no attention in the ...
The Matchstick Model for Anisotropic Friction Cones
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
Inspired by frictional behaviour that is observed when sliding matchsticks against one another at different angles, we propose a phenomenological anisotropic friction model for structured surfaces. Our model interpolates ...
Functionality‐Driven Musculature Retargeting
(© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
We present a novel retargeting algorithm that transfers the musculature of a reference anatomical model to new bodies with different sizes, body proportions, muscle capability, and joint range of motion while preserving ...
A Rapid, End‐to‐end, Generative Model for Gaseous Phenomena from Limited Views
(© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
Despite the rapid development and proliferation of computer graphics hardware devices for scene capture in the most recent decade, the high‐resolution 3D/4D acquisition of gaseous scenes (e.g., smokes) in real time remains ...
RAS: A Data‐Driven Rigidity‐Aware Skinning Model For 3D Facial Animation
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
We present a novel data‐driven skinning model—rigidity‐aware skinning (RAS) model, for simulating both active and passive 3D facial animation of different identities in real time. Our model builds upon a linear blend ...
Real‐Time Deformation with Coupled Cages and Skeletons
(© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2020)
Skeleton‐based and cage‐based deformation techniques represent the two most popular approaches to control real‐time deformations of digital shapes and are, to a vast extent, complementary to one another. Despite their ...
Remeshing‐free Graph‐based Finite Element Method for Fracture Simulation
(Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
Fracture produces new mesh fragments that introduce additional degrees of freedom in the system dynamics. Existing finite element method (FEM) based solutions suffer from increasing computational cost as the system matrix ...