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dc.contributor.authorKaplanyan, Anton S.en_US
dc.contributor.authorDachsbacher, Carstenen_US
dc.contributor.editorI. Navazo, P. Poulinen_US
dc.date.accessioned2015-02-28T15:21:12Z
dc.date.available2015-02-28T15:21:12Z
dc.date.issued2013en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12026en_US
dc.description.abstractWe propose a simple yet powerful regularization framework for robust light transport simulation. It builds on top of existing unbiased methods and resorts to a consistent estimation using regularization only for paths which cannot be sampled in an unbiased way. To introduce as little bias as possible, we selectively regularize individual interactions along paths, and also derive the regularization consistency conditions. Our approach is compatible with the majority of unbiased methods, e.g. (bidirectional) path tracing and Metropolis light transport (MLT), and only a simple modification is required to adapt existing renderers. We compare to recent unbiased and consistent methods and show examples of scenes with difficult light paths, where regularization is required to account for all illumination features. When coupled with MLT we are able to sample all phenomena, like recent consistent methods, while achieving superior convergence.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectRaytracing Keywordsen_US
dc.subjectglobal illuminationen_US
dc.subjectlight transporten_US
dc.subjectregularizationen_US
dc.subjectMarkov chain Monteen_US
dc.subjectCarloen_US
dc.titlePath Space Regularization for Holistic and Robust Light Transporten_US
dc.description.seriesinformationComputer Graphics Forumen_US


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