• Login
    View Item 
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 36 (2017)
    • 36-Issue 6
    • View Item
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 36 (2017)
    • 36-Issue 6
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Reevaluating Reconstruction Filters for Path‐Searching Tasks in 3D

    Thumbnail
    View/Open
    v36i6pp291-302.pdf (2.772Mb)
    Date
    2017
    Author
    Roberts, D. A. T.
    Ivrissimtzis, I.
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    In this paper, we present an experiment on stereoscopic direct volume rendering, aiming at understanding the relationship between the choice of reconstruction filter and participant performance on tasks requiring spatial understanding such as 3D path‐searching. The focus of our study is on the impact on task performance of the post‐aliasing and smoothing produced by the reconstruction filters. We evaluated five reconstruction filters, each under two different transfer functions and two different displays with a wide range of behaviours in terms of post‐aliasing and smoothing. We found that path‐searching tasks commonly found in the literature, and as the one we employed here, elicit bias in the responses which should be taken into account when analysing the results. Our analysis, which employed both standard statistical tests and techniques from signal detection theory, indicates that the choice of reconstruction filter affects some aspects of the spatial understanding of the scene.In this paper, we present an experiment on stereoscopic direct volume rendering, aiming at understanding the relationship between the choice of reconstruction filter and participant performance on tasks requiring spatial understanding such as 3D path‐searching. The focus of our study is on the impact on task performance of the post‐aliasing and smoothing produced by the reconstruction filters. We evaluated five reconstruction filters, each under two different transfer functions and two different displays with a wide range of behaviours in terms of post‐aliasing and smoothing produced by the reconstruction filters.
    BibTeX
    @article {10.1111:cgf.12939,
    journal = {Computer Graphics Forum},
    title = {{Reevaluating Reconstruction Filters for Path‐Searching Tasks in 3D}},
    author = {Roberts, D. A. T. and Ivrissimtzis, I.},
    year = {2017},
    publisher = {© 2017 The Eurographics Association and John Wiley & Sons Ltd.},
    ISSN = {1467-8659},
    DOI = {10.1111/cgf.12939}
    }
    URI
    http://dx.doi.org/10.1111/cgf.12939
    https://diglib.eg.org:443/handle/10.1111/cgf12939
    Collections
    • 36-Issue 6

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Statistics

    View Usage Statistics

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA