VG07: Eurographics/IEEE VGTC Symposium on Volume Graphics 2007
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Browsing VG07: Eurographics/IEEE VGTC Symposium on Volume Graphics 2007 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image GenerationDisplay Algorithms; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism;"
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Item Feature Enhancement using Locally Adaptive Volume Rendering(The Eurographics Association, 2007) Marchesin, Stephane; Dischler, Jean-Michel; Mongenet, Catherine; H.-C. Hege and R. Machiraju and T. Moeller and M. SramekClassical direct volume rendering techniques accumulate color and opacity contributions using the standard volume rendering equation approximated by alpha blending. However, such standard rendering techniques, often also aiming at visual realism, are not always adequate for efficient data exploration, especially when large opaque areas are present in a dataset, since such areas can occlude important features and make them invisible. On the other hand, the use of highly transparent transfer functions allows viewing all the features at once, but often makes these features barely visible. In this paper we introduce a new, straightforward rendering technique called locally adaptive volume rendering, that consists in slightly modifying the traditional volume rendering equation in order to improve the visibility of the features, independently of any transfer function. Our approach is fully automatic and based only on an initial binary classification of empty areas. This classification is used to dynamically adjust the opacity of the contributions per-pixel depending on the number of non-empty contributions to that pixel. As will be shown by our comparative study with standard volume rendering, this makes our rendering method much more suitable for interactive data exploration at a low extra cost. Thereby, our method avoids feature visibility restrictions without relying on a transfer function and yet maintains a visual similarity with standard volume rendering.