Education 2005
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Browsing Education 2005 by Subject "Categories and Subject Descriptors (according to ACM CCS): K. 3. 1 [Computing Milieux]: Computer Uses in Education: Distance Learning, K. 3. 1 [Computing Milieux]: Computer Uses in Education: Collaborative Learning"
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Item Using 3D Graphics for Learning and Collaborating Online(The Eurographics Association, 2005) Monahan, T.; McArdle, G.; Bertolotto, M.; Jean-Jacques Bourdin and Hugh McCabeToday, the use of e-learning is common place. E-learning courses are now becoming prevalent on the Internet. They offer students great flexibility as well as a wide range of subjects. Traditionally the majority of these courses provide learners with text-based material and allow them to contact the course tutor via email. Virtual Reality (VR) has a lot to offer the e-learning paradigm. 3D virtual worlds can give people a sense of belonging and, as they mimic the real world, they are a natural way to access information. This paper describes CLEV-R, a collaborative learning environment with Virtual Reality. This environment uses VR and multimedia to deliver learning material to students in a stimulating and motivating manner. By using a suite of communication tools, students can learn, collaborate and socialise on line.