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EG UK Theory and Practice of Computer Graphics 2008
Browsing EG UK Theory and Practice of Computer Graphics 2008 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Picture/Image Generation]: Viewing algorithms I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representations I.3.7 [Three-Dimensional Graphics and Realism]: Raytracing"
(The Eurographics Association, 2008) Gamito, Manuel N.; Maddock, Steve C.; Ik Soo Lim and Wen Tang
Terrains for computer graphics have traditionally been modelled with height fields. In the case of procedurally defined terrains, the height field is generated by a displacement map z