Now showing items 12-31 of 41

    • Deep Reconstruction of 3D Smoke Densities from Artist Sketches 

      Kim, Byungsoo; Huang, Xingchang; Wuelfroth, Laura; Tang, Jingwei; Cordonnier, Guillaume; Gross, Markus; Solenthaler, Barbara (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Creative processes of artists often start with hand-drawn sketches illustrating an object. Pre-visualizing these keyframes is especially challenging when applied to volumetric materials such as smoke. The authored 3D density ...
    • Differentiable 3D CAD Programs for Bidirectional Editing 

      Cascaval, Dan; Shalah, Mira; Quinn, Phillip; Bodik, Rastislav; Agrawala, Maneesh; Schulz, Adriana (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Modern CAD tools represent 3D designs not only as geometry, but also as a program composed of geometric operations, each of which depends on a set of parameters. Program representations enable meaningful and controlled ...
    • Dressi: A Hardware-Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization 

      Takimoto, Yusuke; Sato, Hiroyuki; Takehara, Hikari; Uragaki, Keishiro; Tawara, Takehiro; Liang, Xiao; Oku, Kentaro; Kishimoto, Wataru; Zheng, Bo (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Differentiable rendering (DR) enables various computer graphics and computer vision applications through gradient-based optimization with derivatives of the rendering equation. Most rasterization-based approaches are built ...
    • Dynamic Combination of Crowd Steering Policies Based on Context 

      Cabrero-Daniel, Beatriz; Marques, Ricardo; Hoyet, Ludovic; Pettré, Julien; Blat, Josep (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Simulating crowds requires controlling a very large number of trajectories of characters and is usually performed using crowd steering algorithms. The question of choosing the right algorithm with the right parameter values ...
    • EUROGRAPHICS 2022: CGF 41-2 Frontmatter 

      Chaine, Raphaëlle; Kim, Min H. (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    • Fast and Exact Root Parity for Continuous Collision Detection 

      Wang, Bolun; Ferguson, Zachary; Jiang, Xin; Attene, Marco; Panozzo, Daniele; Schneider, Teseo (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We introduce the first exact root parity counter for continuous collision detection (CCD). That is, our algorithm computes the parity (even or odd) of the number of roots of the cubic polynomial arising from a CCD query. ...
    • Fiblets for Real-Time Rendering of Massive Brain Tractograms 

      Schertzer, Jérémie; Mercier, Corentin; Rousseau, Sylvain; Boubekeur, Tamy (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We present a method to render massive brain tractograms in real time. Tractograms model the white matter architecture of the human brain using millions of 3D polylines (fibers), summing up to billions of segments. They are ...
    • Gradient Terrain Authoring 

      Guérin, Eric; Peytavie, Adrien; Masnou, Simon; Digne, Julie; Sauvage, Basile; Gain, James; Galin, Eric (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Digital terrains are a foundational element in the computer-generated depiction of natural scenes. Given the variety and complexity of real-world landforms, there is a need for authoring solutions that achieve perceptually ...
    • Interaction Fields: Intuitive Sketch-based Steering Behaviors for Crowd Simulation 

      Colas, Adèle; van Toll, Wouter; Zibrek, Katja; Hoyet, Ludovic; Olivier, Anne-Hélène; Pettré, Julien (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      The real-time simulation of human crowds has many applications. In a typical crowd simulation, each person ('agent') in the crowd moves towards a goal while adhering to local constraints. Many algorithms exist for specific ...
    • Interactive Editing of Discrete Chebyshev Nets 

      Li, Rui-Zeng; Guo, Jia-Peng; Wang, Qi; Chai, Shuangming; Liu, Ligang; Fu, Xiao-Ming (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose an interactive method to edit a discrete Chebyshev net, which is a quad mesh with edges of the same length. To ensure that the edited mesh is always a discrete Chebyshev net, the maximum difference of all edge ...
    • Learning a Self-supervised Tone Mapping Operator via Feature Contrast Masking Loss 

      Wang, Chao; Chen, Bin; Seidel, Hans-Peter; Myszkowski, Karol; Serrano, Ana (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      High Dynamic Range (HDR) content is becoming ubiquitous due to the rapid development of capture technologies. Nevertheless, the dynamic range of common display devices is still limited, therefore tone mapping (TM) remains ...
    • Learning from Shader Program Traces 

      Yang, Yuting; Barnes, Connelly; Finkelstein, Adam (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Deep learning for image processing typically treats input imagery as pixels in some color space. This paper proposes instead to learn from program traces of procedural fragment shaders - programs that generate images. At ...
    • Learning Spectral Unions of Partial Deformable 3D Shapes 

      Moschella, Luca; Melzi, Simone; Cosmo, Luca; Maggioli, Filippo; Litany, Or; Ovsjanikov, Maks; Guibas, Leonidas; Rodolà, Emanuele (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Spectral geometric methods have brought revolutionary changes to the field of geometry processing. Of particular interest is the study of the Laplacian spectrum as a compact, isometry and permutation-invariant representation ...
    • MaterIA: Single Image High-Resolution Material Capture in the Wild 

      Martin, Rosalie; Roullier, Arthur; Rouffet, Romain; Kaiser, Adrien; Boubekeur, Tamy (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose a hybrid method to reconstruct a physically-based spatially varying BRDF from a single high resolution picture of an outdoor surface captured under natural lighting conditions with any kind of camera device. ...
    • Meshlets and How to Shade Them: A Study on Texture-Space Shading 

      Neff, Thomas; Mueller, Joerg H.; Steinberger, Markus; Schmalstieg, Dieter (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Commonly used image-space layouts of shading points, such as used in deferred shading, are strictly view-dependent, which restricts efficient caching and temporal amortization. In contrast, texture-space layouts can represent ...
    • MoCo-Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary Monocular Cameras 

      Chen, Xuelin; Li, Weiyu; Cohen-Or, Daniel; Mitra, Niloy J.; Chen, Baoquan (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Synthesizing novel views of dynamic humans from stationary monocular cameras is a specialized but desirable setup. This is particularly attractive as it does not require static scenes, controlled environments, or specialized ...
    • N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks 

      Li, Yu Di; Tang, Min; Yang, Yun; Huang, Zi; Tong, Ruo Feng; Yang, Shuang Cai; Li, Yao; Manocha, Dinesh (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies.We ...
    • Neural Precomputed Radiance Transfer 

      Rainer, Gilles; Bousseau, Adrien; Ritschel, Tobias; Drettakis, George (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Recent advances in neural rendering indicate immense promise for architectures that learn light transport, allowing efficient rendering of global illumination effects once such methods are trained. The training phase of ...
    • OutCast: Outdoor Single-image Relighting with Cast Shadows 

      Griffiths, David; Ritschel, Tobias; Philip, Julien (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      We propose a relighting method for outdoor images. Our method mainly focuses on predicting cast shadows in arbitrary novel lighting directions from a single image while also accounting for shading and global effects such ...
    • Procedural Roof Generation From a Single Satellite Image 

      Zhang, Xiaowei; Aliaga, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Urban procedural modeling has benefited from recent advances in deep learning and computer graphics. However, few, if any, approaches have automatically produced procedural building roof models from a single overhead ...