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High Dynamic Range Point Clouds for Real-Time Relighting
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Acquired 3D point clouds make possible quick modeling of virtual scenes from the real world.With modern 3D capture pipelines, each point sample often comes with additional attributes such as normal vector and color response. ...
Visibility-Aware Progressive Farthest Point Sampling on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In this paper, we present the first algorithm for progressive sampling of 3D surfaces with blue noise characteristics that runs entirely on the GPU. The performance of our algorithm is comparable to state-of-the-art GPU ...