Now showing items 21-38 of 38

    • Latent Space Physics: Towards Learning the Temporal Evolution of Fluid Flow 

      Wiewel, Steffen; Becher, Moritz; Thuerey, Nils (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We propose a method for the data-driven inference of temporal evolutions of physical functions with deep learning. More specifically, we target fluid flow problems, and we propose a novel LSTM-based approach to predict the ...
    • What's in a Face? Metric Learning for Face Characterization 

      Sendik, Omry; Lischinski, Dani; Cohen-Or, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a method for determining which facial parts (mouth, nose, etc.) best characterize an individual, given a set of that individual's portraits. We introduce a novel distinctiveness analysis of a set of portraits, ...
    • Clear Skies Ahead: Towards Real-Time Automatic Sky Replacement in Video 

      Halperin, Tavi; Cain, Harel; Bibi, Ofir; Werman, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Digital videos such as those captured by a smartphone often exhibit exposure inconsistencies, a poorly exposed sky, or simply suffer from an uninteresting or plain looking sky. Professionals may edit these videos using ...
    • EUROGRAPHICS 2019: CGF 38-2 Frontmatter 

      Alliez, Pierre; Pellacini, Fabio (The Eurographics Association and John Wiley & Sons Ltd., 2019)
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    • Local Editing of Procedural Models 

      Lipp, Markus; Specht, Matthias; Lau, Cheryl; Wonka, Peter; Mueller, Pascal (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Procedural modeling is used across many industries for rapid 3D content creation. However, professional procedural tools often lack artistic control, requiring manual edits on baked results, diminishing the advantages of ...
    • Geometry Aware Tori Decomposition 

      Chen, Jia; Gopi, Meenakshisundaram (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This work presents a shape decomposition algorithm to partition a complex high genus surface into simple primitives, each of which is a torus. First, using a novel iterative algorithm, handle and tunnel fundamental cycles ...
    • Learning a Generative Model for Multi-Step Human-Object Interactions from Videos 

      Wang, He; Pirk, Sören; Yumer, Ersin; Kim, Vladimir; Sener, Ozan; Sridhar, Srinath; Guibas, Leonidas (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Creating dynamic virtual environments consisting of humans interacting with objects is a fundamental problem in computer graphics. While it is well-accepted that agent interactions play an essential role in synthesizing ...
    • Dynamic Visibility-Driven Molecular Surfaces 

      Bruckner, Stefan (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Molecular surface representations are an important tool for the visual analysis of molecular structure and function. In this paper, we present a novel method for the visualization of dynamic molecular surfaces based on the ...
    • String-Based Synthesis of Structured Shapes 

      Kalojanov, Javor; Lim, Isaak; Mitra, Niloy; Kobbelt, Leif (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We propose a novel method to synthesize geometric models from a given class of context-aware structured shapes such as buildings and other man-made objects. The central idea is to leverage powerful machine learning methods ...
    • Learning to Importance Sample in Primary Sample Space 

      Zheng, Quan; Zwicker, Matthias (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Importance sampling is one of the most widely used variance reduction strategies in Monte Carlo rendering. We propose a novel importance sampling technique that uses a neural network to learn how to sample from a desired ...
    • Controlling Motion Blur in Synthetic Long Time Exposures 

      Lancelle, Marcel; Dogan, Pelin; Gross, Markus (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      In a photo, motion blur can be used as an artistic style to convey motion and to direct attention. In panning or tracking shots, a moving object of interest is followed by the camera during a relatively long exposure. The ...
    • Object Partitioning for Support-Free 3D-Printing 

      Karasik, Eli; Fattal, Raanan; Werman, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Fused deposition modeling based 3D-printing is becoming increasingly popular due to it's low-cost and simple operation and maintenance. While it produces rugged prints made from a wide range of materials, it suffers from ...
    • Computational Design of Steady 3D Dissection Puzzles 

      Tang, Keke; Song, Peng; Wang, Xiaofei; Deng, Bailin; Fu, Chi-Wing; Liu, Ligang (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Dissection puzzles require assembling a common set of pieces into multiple distinct forms. Existing works focus on creating 2D dissection puzzles that form primitive or naturalistic shapes. Unlike 2D dissection puzzles ...
    • Learning-Based Animation of Clothing for Virtual Try-On 

      Santesteban, Igor; Otaduy, Miguel A.; Casas, Dan (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple ...
    • Procedural Tectonic Planets 

      Cortial, Yann; Peytavie, Adrien; Galin, Eric; Guérin, Eric (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a procedural method for authoring synthetic tectonic planets. Instead of relying on computationally demanding physically-based simulations, we capture the fundamental phenomena into a procedural method that ...
    • Exploratory Stage Lighting Design using Visual Objectives 

      Shimizu, Evan; Paris, Sylvain; Fisher, Matthew; Yumer, Ersin; Fatahalian, Kayvon (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Lighting is a critical element of theater. A lighting designer is responsible for drawing the audience's attention to a specific part of the stage, setting time of day, creating a mood, and conveying emotions. Designers ...
    • Dual Sheet Meshing: An Interactive Approach to Robust Hexahedralization 

      Takayama, Kenshi (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      The combinatorial dual of a hex mesh induces a collection of mutually intersecting surfaces (dual sheets). Inspired by Campen et al.'s work on quad meshing [CBK12,CK14], we propose to directly generate such dual sheets so ...
    • Elastic Correspondence between Triangle Meshes 

      Ezuz, Danielle; Heeren, Behrend; Azencot, Omri; Rumpf, Martin; Ben-Chen, Mirela (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We propose a novel approach for shape matching between triangular meshes that, in contrast to existing methods, can match crease features. Our approach is based on a hybrid optimization scheme, that solves simultaneously ...