Search
Now showing items 1-6 of 6
A Low-Memory, Straightforward and Fast Bilateral Filter Through Subsampling in Spatial Domain
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
In this work we present a new algorithm for accelerating the colour bilateral filter based on a subsampling strategy working in the spatial domain. The base idea is to use a suitable subset of samples of the entire kernel ...
Teaching 3D Acquisition for Cultural Heritage: a Theory and Practice Approach
(The Eurographics Association, 2012)
The paper presents the experience of a course (3D Graphics for Cultural Heritage) in the context of Humanistic Informatics degree. The goal of the course was to present an overview of the techniques for the acquisition of ...
Joint Interactive Visualization of 3D Models and Pictures in Walkable Scenes
(The Eurographics Association, 2012)
The 3D digitalization of buildings, urban scenes, and the like is now a mature technology. Highly complex, densely sampled, reasonably accurate 3D models can be obtained by range-scanners and even image-based reconstruction ...
Insourcing, Outsourcing and Crowdsourcing 3D Collection Formation: Perspectives for Cultural Heritage Sites
(The Eurographics Association, 2012)
This paper presents three different propositions for cultural heritage organisations on how to digitise objects in 3D. It is based on the practical evaluation of three different deployment experiments that use different ...
A Statistical Method for SVBRDF Approximation from Video Sequences in General Lighting Conditions
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
We present a statistical method for the estimation of the Spatially Varying Bidirectional Reflectance Distribution Function (SVBRDF) of an object with complex geometry, starting from video sequences acquired with fixed but ...
PileBars: Scalable Dynamic Thumbnail Bars
(The Eurographics Association, 2012)
We introduce PileBars, a new class of animated thumbnail-bars supporting browsing of large image datasets (hundreds or thousands of images). Since the bar is meant to be just one element of a GUI, it covers only a small ...