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Towards a Voting Scheme for Calculating Light Source Positions from a given Target Illumination
(The Eurographics Association, 2010)
Lighting conditions can make the difference between success or failure of an architectural space. The vision of space-light co-design is that architects can control the impression of an illuminated space already at an early ...
Simple and Efficient Normal Encoding with Error Bounds
(The Eurographics Association, 2011)
Normal maps and bump maps are commonly used techniques to make 3D scenes more realistic. Consequently, the efficient storage of normal vectors is an important task in computer graphics. This work presents a fast, lossy ...
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
(The Eurographics Association and Blackwell Publishing Ltd., 2013)
We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations of multi-body systems and deformable bodies. Thereby, we introduce ...
Visual Analysis of Large Graphs: State-of-the-Art and Future Research Challenges
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
The analysis of large graphs plays a prominent role in various fields of research and is relevant in many important application areas. Effective visual analysis of graphs requires appropriate visual presentations in ...
TEST: LATEX Author Guidelines for EUROGRAPHICS Proceedings Manuscripts
(Eurographics Association, 2016-04-29)
TEST: Here authors will find the latest version of the templates, style files. For questions please contact: publishing-support@eg.org
Tiled Projection Onto Deforming Screens
(The Eurographics Association, 2015)
For the next generation of visual installations it will not be sufficient to surround the visitor by stunning responsive audiovisual experiences - the next step is that space itself deforms in response to the user or user ...
A p-Multigrid Algorithm using Cubic Finite Elements for Efficient Deformation Simulation
(The Eurographics Association, 2014)
We present a novel p-multigrid method for efficient simulation of co-rotational elasticity with higher-order finite elements. In contrast to other multigrid methods proposed for volumetric deformation, the resolution ...
Implicit Mesh Generation using Volumetric Subdivision
(The Eurographics Association, 2017)
In this paper, we present a novel approach for a tighter integration of 3D modeling and physically-based simulation. Instead of modeling 3D objects as surface models, we use a volumetric subdivision representation. Volumetric ...
Cloud-based 3D Reconstruction of Cultural Heritage Monuments using Open Access Image Repositories
(The Eurographics Association, 2014)
A large number of photographs of cultural heritage items and monuments is publicly available in various Open Access Image Repositories (OAIR) and social media sites. Metadata inserted by camera, user and host site may help ...
Content-based Retrieval of 3D Models using Generative Modeling Techniques
(The Eurographics Association, 2014)
In this paper we present a novel 3D model retrieval approach based on generative modeling techniques. In our approach generative models are created by domain experts in order to describe 3D model classes. These generative ...