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Ray Tracing Animated Scenes using Motion Decomposition
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. This is a major limitation, as most applications ...
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
(The Eurographics Association and Blackwell Publishing Ltd, 2007)
Significant advances have been achieved for realtime ray tracing recently, but realtime performance for complex scenes still requires large computational resources not yet available from the CPUs in standard PCs. Incidentally, ...
Bounded Radiosity - Illumination on General Surfaces and Clusters
(Blackwell Publishers Ltd and the Eurographics Association, 1997)
Traditionally, Radiosity algorithms have been restricted to scenes made from planar patches. Most algorithms for computing form factors and the subdivision criterion for hierarchical methods implicitly assume planar patches. ...
Using Procedural RenderMan Shaders for Global Illurnination
(Blackwell Science Ltd and the Eurographics Association, 1995)
Global illumination techniques like radiosity or Monte-Carlo ray-tracing are becoming standard features of rendering systems. However, there is currently no accepted interface format which supports an appropriate ...
Implementing RenderMan - Practice, Problems and Enhancements
(Blackwell Science Ltd and the Eurographics Association, 1994)
The RenderMan interface has been proposed as a general interface to rendering systems, yet only a few implementations of the interface exist. In this paper we describe the implementation of the RenderMan interface on a ...
Microtiles: Extracting Building Blocks from Correspondences
(The Eurographics Association and Blackwell Publishing Ltd., 2012)
In this paper, we develop a theoretical framework for characterizing shapes by building blocks. We address two questions: First, how do shape correspondences induce building blocks? For this, we introduce a new representation ...