Browsing by Subject "acceleration structure"
Now showing items 1-2 of 2
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An Adaptive Acceleration Structure for Screen-space Ray Tracing
(ACM Siggraph, 2015)We propose an efficient acceleration structure for real-time screenspace ray tracing. The hybrid data structure represents the scene geometry by combining a bounding volume hierarchy with local planar approximations. This ... -
Constrained Convex Space Partition for Ray Tracing in Architectural Environments
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)This paper explores constrained convex space partition (CCSP) as a new acceleration structure for ray tracing. A CCSP is a graph, representing a space partition made up of empty convex volumes. The scene geometry is located ...