Eurographics 2011 - Short Papers 2011




Zhou, Qingnan; Weinkauf, Tino; Sorkine, Olga
Feature-Based Mesh Editing


Prados, Francisco J. R.; Salas, Alejandro J. León; Torres, Juan Carlos
Volumetric plastic deformation


Aldrich, Garrett; Pinskiy, Dmitriy; Hamann, Bernd
Collision-Driven Volumetric Deformation on the GPU


Liao, Bin; Xiao, Chunxia; Jin, Liqiang
Efficient Feature-preserving Local Projection Operator for Geometry Reconstruction


Reisner-Kollmann, Irene; Luksch, Christian; Schwärzler, Michael
Reconstructing Buildings as Textured Low Poly Meshes from Point Clouds and Images


Rohmer, Damien; Cani, Marie-Paule; Hahmann, Stefanie; Thibert, Boris
Folded Paper Geometry from 2D Pattern and 3D Contour


Schwenk, Karsten; Fellner, Dieter W.
An Error Bound for Decoupled Visibility with Application to Relighting


Huang, Jing; Boubekeur, Tamy; Ritschel, Tobias; Holländer, Matthias; Eisemann, Elmar
Separable Approximation of Ambient Occlusion


Gumbau, Jesus; Szirmay-Kalos, László; Sbert, Mateu; Sellés, Miguel Chover
Improving Shadow Map Filtering with Statistical Analysis


Wu, Jiaze; Zheng, Changwen; Hu, Xiaohui; Xu, Fanjiang
Realistic Simulation of Peripheral Vision Using An Aspherical Eye Model


Schneider, David C.; Hilsmann, Anna; Eisert, Peter
Warp-based Motion Compensation for Endoscopic Kymography


Lai, Ranch Y. Q.; Yuen, Pong C.; Lee, Kelvin K. W.
Motion Capture Data Completion and Denoising by Singular Value Thresholding


Falchuk, Ben; Wu, Chung-Ying; El-Gaaly, Tarek; Vashist, Akshay
Skimming Video Action Using Annotated 3D Surfaces


Edmunds, Matt; McLoughlin, Tony; Laramee, Robert S.; Chen, Guoning; Zhang, Eugene; Max, Nelson
Automatic Stream Surface Seeding


Jákó, Balázs; Tóth, Balázs
Fast Hydraulic and Thermal Erosion on GPU


Magdics, Milán; Szirmay-Kalos, László
Crystal Scattering Simulation for PET on the GPU


Jiang, Yifei; Gui, Mindan; Chen, Shuai; Hu, Weiwu
Alpha Compression with Variable Data Formats


Clément, Olivier; Paquette, Eric
Enhancing Image-Based Aging Approaches