Fast Mean‐Curvature Flow via Finite‐Elements Tracking

dc.contributor.authorChuang, Mingen_US
dc.contributor.authorKazhdan, Michaelen_US
dc.contributor.editorEduard Groeller and Holly Rushmeieren_US
dc.date.accessioned2015-02-27T16:09:11Z
dc.date.available2015-02-27T16:09:11Z
dc.date.issued2011en_US
dc.description.abstractIn this paper, we present a novel approach for efficiently evolving meshes using mean‐curvature flow. We use a finite‐elements hierarchy that supports an efficient multigrid solver for performing the semi‐implicit time‐stepping. Although expensive to compute, we show that it is possible to track this hierarchy through the process of surface evolution. As a result, we provide a way to efficiently flow the surface through the evolution, without requiring a costly initialization at the beginning of each time‐step. Using our approach, we demonstrate a factor of nearly seven‐fold improvement over the non‐tracking implementation, supporting the evolution of surfaces consisting of 1M triangles at a rate of just a few seconds per update.en_US
dc.description.number6
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume30
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2011.01899.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleFast Mean‐Curvature Flow via Finite‐Elements Trackingen_US
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