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    Weathering of Urban Scenes: Challenges and Possible Solutions

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    Date
    2016
    Author
    Muñoz-Pandiella, I.
    Bosch, C.
    Mérillou, N.
    Pueyo, X.
    Mérillou, S
    Patow, G.
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    Abstract
    In this paper, we propose to discuss on one of the main challenges in realistic rendering of urban scenes: changes in appearance over time within a urban context. After studying the previous work on weathering techniques, we have found that there is a lack of estimation for some important environmental parameters (such as sun radiation) that have a wrong impact on weathering phenomena simulation and, thus, on the appearance of virtual objects. We also think that such a problem needs to be addressed on large urban models. Here, we discuss some possible solutions we have studied in our research. These solutions are focused on screen-space techniques, in order to efficiently compute those factors and use them to interactively generate weathering effects.
    BibTeX
    @inproceedings {mam.20161248,
    booktitle = {Workshop on Material Appearance Modeling},
    editor = {Reinhard Klein and Holly Rushmeier},
    title = {{Weathering of Urban Scenes: Challenges and Possible Solutions}},
    author = {Muñoz-Pandiella, I. and Bosch, C. and Mérillou, N. and Pueyo, X. and Mérillou, S and Patow, G.},
    year = {2016},
    publisher = {The Eurographics Association},
    ISSN = {2309-5059},
    ISBN = {978-3-03868-007-9},
    DOI = {10.2312/mam.20161248}
    }
    URI
    http://dx.doi.org/10.2312/mam.20161248
    https://diglib.eg.org:443/handle/10.2312/mam20161248
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    Eurographics Association copyright © 2013 - 2020 
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    Theme by @mire NV
    System hosted at  Graz University of Technology.
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