Histogram of Oriented Gradients for Maya Glyph Retrieval

Loading...
Thumbnail Image
Date
2017
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Deciphering the Maya writing is an ongoing effort that has already started in the early 19th century. Inexpertly-created drawings of Maya writing systems resulted in a large number of misinterpretations concerning the contents of these glyphs. As a consequence, the decryption of Maya writing systems has experienced several setbacks. Modern research in the domain of cultural heritage requires a maximum amount of precision in capturing and analyzing artifacts so that scholars can work on - preferably - unmodified data as much as possible. This work presents an approach to Maya glyph retrieval based on a machine learning pipeline. A Support Vector Machine (SVM) classifier is trained based on the Histogram of Oriented Gradients (HOG) feature descriptors of the query glyph and random background image patches. Then a sliding window classifies regions into viable candidates on the scale pyramid of the document image to achieve scale invariance. The algorithm is demonstrated on two different data sets. First, photographs from a hand written codex and second 3D scans from stone engraved monuments. A large amount of future extensions lies ahead, comprising the extension to 3D, but also more sophisticated classification algorithms.
Description

        
@inproceedings{
10.2312:gch.20171301
, booktitle = {
Eurographics Workshop on Graphics and Cultural Heritage
}, editor = {
Tobias Schreck and Tim Weyrich and Robert Sablatnig and Benjamin Stular
}, title = {{
Histogram of Oriented Gradients for Maya Glyph Retrieval
}}, author = {
Feldmann, Felix
 and
Bogacz, Bartosz
 and
Prager, Christian
 and
Mara, Hubert
}, year = {
2017
}, publisher = {
The Eurographics Association
}, ISSN = {
2312-6124
}, ISBN = {
978-3-03868-037-6
}, DOI = {
10.2312/gch.20171301
} }
Citation