Computer Graphics: An Interactive Introduction with OpenGL

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dc.contributor.author Hunkins, Dalton en_US
dc.contributor.editor - en_US
dc.date.accessioned 2015-12-10T13:43:19Z
dc.date.available 2015-12-10T13:43:19Z
dc.date.issued 17-9-2009 en_US
dc.identifier.issn - en_US
dc.identifier.uri http://dx.doi.org/10.2312/cgems04-11-1354 en_US
dc.description.abstract Computer Graphics: An Interactive Introduction with OpenGL is a suite of examples and interactive tutorials. The software is created for the person who wants an introduction to computer graphics using the OpenGL API. It is assumed that the reader is familiar with programming in the C++ language; knowledge of OpenGL is not a pre-requisite. Also, the tutorials and examples may be used in conjunction with many of the mainstream books on computer graphics. en_US
dc.publisher The Eurographics Association en_US
dc.subject Graphics APIs en_US
dc.subject 2D animation en_US
dc.subject 3D animation en_US
dc.subject 3D modelling en_US
dc.subject Algorithmic en_US
dc.subject Fundamentals en_US
dc.subject Mathematics en_US
dc.subject Software en_US
dc.subject Fundamentals en_US
dc.subject Physics en_US
dc.title Computer Graphics: An Interactive Introduction with OpenGL en_US
dc.description.seriesinformation CGEMS - Computer Graphics Educational Materials en_US
dc.description.sectionheaders Modules en_US
dc.identifier.doi 10.2312/cgems04-11-1354 en_US
dc.identifier.pages Dalton Hunkins-Graphics APIs, 2D animation, 3D animation, 3D modelling, Algorithmic, Fundamentals: Mathematics, Software, Fundamentals: Physics en_US


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