High Dynamic Range Image Hallucination

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Date
2007
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We introduce high dynamic range image hallucination for adding high dynamic range details to the over-exposed and under-exposed regions of a low dynamic range image. Our method is based on a simple assumption: there exist high quality patches in the image with similar textures as the regions that are over or under exposed. Hence, we can add high dynamic range details to a region by simply transferring texture details from another patch that may be under different illumination levels. In our approach, a user only needs to annotate the image with a few strokes to indicate textures that can be applied to the corresponding under-exposed or over-exposed regions, and these regions are automatically hallucinated by our algorithm. Experiments demonstrate that our simple, yet effective approach is able to significantly increase the amount of texture details in a wide range of common scenarios, with a modest amount of user interaction.
Description

        
@inproceedings{
:10.2312/EGWR/EGSR07/321-326
, booktitle = {
Rendering Techniques
}, editor = {
Jan Kautz and Sumanta Pattanaik
}, title = {{
High Dynamic Range Image Hallucination
}}, author = {
Wang, Lvdi
and
Wei, Li-Yi
and
Zhou, Kun
and
Guo, Baining
and
Shum, Heung-Yeung
}, year = {
2007
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3463
}, ISBN = {
978-3-905673-52-4
}, DOI = {
/10.2312/EGWR/EGSR07/321-326
} }
Citation