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    Design Of A High Performance Volume Visualization System

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    111-119.pdf (1.057Mb)
    Date
    1997
    Author
    Lichtenbelt, Barthold
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    Abstract
    Visualizing three dimensional discrete datasets has been a topic of many research projects and papers in the past decade. We discuss the issues that come up when designing a whole computer system capable of visualizing these datasets in real time. We explain the three way chicken and egg problem and discuss Hewlett- Packard s effort at breaking it with the Voxelator API extensions to OpenGL. We enumerate what a good hardware design should accomplish. We discuss what system issues are important and show how to integrate volume visualization hardware in one of Hewlett-Packard s graphics accelerators, the VISUALIZE-48XP. We show why the Voxelator is an efficient and well designed API by explaining how various existing hardware engines will easily fit into the Voxelator framework.
    BibTeX
    @inproceedings {10.2312:EGGH:EGGH97:111-119,
    booktitle = {SIGGRAPH/Eurographics Workshop on Graphics Hardware},
    editor = {A. Kaufmann and W. Strasser and S. Molnar and B.-O. Schneider},
    title = {{Design Of A High Performance Volume Visualization System}},
    author = {Lichtenbelt, Barthold},
    year = {1997},
    publisher = {The Eurographics Association},
    ISSN = {1727-3471},
    ISBN = {0-89791-961-0},
    DOI = {10.2312/EGGH/EGGH97/111-119}
    }
    URI
    http://dx.doi.org/10.2312/EGGH/EGGH97/111-119
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
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