UDMV13: Eurographics Workshop on Urban Data Modelling and Visualisation

Eurographics DL Repository

UDMV13: Eurographics Workshop on Urban Data Modelling and Visualisation

 

Recent Submissions

  • Jordao, Kevin; Pettré, Julien; Cani, Marie-Paule (The Eurographics Association, 2013)
    For many applications, exploring empty virtual cities is not sufficient: streets and squares need to be populated by crowds of virtual humans. This position paper addresses the problem of generating such crowds when the ...
  • Dias, Luís; Silva, Nelson; Cardoso, Tiago; Fonseca, Manuel J. (The Eurographics Association, 2013)
    Every time we visit a new city there is a huge effort made in understanding its dynamic, i.e. what are the relevant locations within that city in each time period, for there are large amounts of data to sift through. ...
  • Ilcik, Martin; Wimmer, Michael (The Eurographics Association, 2013)
    While the creation of convincing cityscapes from the outside is already possible, there is a lack of robust and efficient techniques for modeling the interior of buildings. In particular, we focus on challenges for the ...
  • Zhang, Fan; Tourre, Vincent; Moreau, Guillaume (The Eurographics Association, 2013)
    Applications based on urban environments are applied frequently in daily life which increases the needs for a high quality visualization result. It combines the urban environment and the special application-related topic ...
  • Musialski, Przemyslaw; Wimmer, Michael (The Eurographics Association, 2013)
    Procedural modeling is an elegant and fast way to generate huge complex and realistically looking urban sites. Due to its generative nature it can also be referred to as forward-procedural modeling. Its major drawback is ...
  • Patow, Gustavo; Besuievsky, Gonzalo (The Eurographics Association, 2013)
    The use of procedural modeling for building generation has risen dramatically over the last years, being an elegant and fast way to generate huge, complex and realistically looking urban sites. However, due to its generative ...
  • Seipel, Stefan; Lingfors, David; Widén, Joakim (The Eurographics Association, 2013)
    Traditional methods for estimating the solar energy potential in buildings determine energy yields on an annual base and make use of highly aggregated geo-spatial data. This work proposes a method for detailed assessment ...
  • Beckers, Benoit (The Eurographics Association, 2013)
    We examine different techniques able to enhance the efficiency of urban simulations. Condensation techniques like superelements - well known in the finite element community - are good candidates to improve the heat transfers ...
  • Oesau, Sven; Lafarge, Florent; Alliez, Pierre (The Eurographics Association, 2013)
    We present a method for automatic reconstruction of permanent structures of indoor scenes, such as walls, floors and ceilings, from raw point clouds acquired by laser scanners. Our approach employs graph-cut to solve an ...
  • Muñoz-Pandiella, Imanol; Andújar, Carlos; Patow, Gustavo (The Eurographics Association, 2013)
    Real time rendering of cities with realistic global illumination is still an open problem. In this paper we propose a two-step algorithm to simulate the nocturnal illumination of a city. The first step computes an approximate ...
  • Vahl, Matthias; Lukas, Uwe von (The Eurographics Association, 2013)
    In this paper we introduce an approach for automatic recognition and description of building façades from oblique aerial images. This approach does not use street-side images, like Google StreetView, but aerial images to ...
  • Vierjahn, Tom; Roters, Jan; Moser, Manuel; Hinrichs, Klaus; Mostafawy, Sina (The Eurographics Association, 2013)
    In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively ...