Recent Submissions

  • A Sketching Interface for Modeling and Editing Hairstyles 

    Malik, Shahzad (The Eurographics Association, 2005)
    This paper presents interaction techniques and algorithms for modeling and editing virtual 3D hairstyles with a user-friendly sketching interface. Using a pressure-sensitive tablet, a user makes freeform strokes to mimic ...
  • A Sketch-Based Gesture Interface for Rough 3D Stick Figure Animation 

    Mao, C.; Qin, S. F.; Wright, D. K. (The Eurographics Association, 2005)
    This paper introduces a novel gesture interface for sketching out rough 3D stick figure animation. This interface can allow users to draw stick figures with the system automatic assistance in figure proportion control. ...
  • Designer s Choice: Constructing a Study to Compare Display Interfaces for Early Design Sketching 

    Hsia, A.; Samoylov, A.; McGovern, A.; Bailey, B. (The Eurographics Association, 2005)
    Digital design tools provide several advantages over pen and paper, including a virtually unlimited workspace and easy design storage, transportation, duplication and access. However, the benefits of new tools are limited ...
  • Retrieving Web Page Layouts using Sketches to Support Example-based Web Design 

    Hashimoto, Yasunari; Igarashi, Takeo (The Eurographics Association, 2005)
    It is very difficult for inexperienced users to design good-looking web page layouts. Even with WYSIWYG editors, it is still difficult to obtain desired results because one must combine complicated HTML specific structures. ...
  • Sketch-Based Design for Bargello Quilts 

    Coahran, M.; Fiume, E. (The Eurographics Association, 2005)
    Quilting is an art form in which amateur craftspeople explore geometry and color to create stunning designs. Bargello is a specific quilt style defined by a clever construction method that imposes constraints on the designs ...
  • SNARF Taxonomies for Sketching Novel and Realistic Functionality 

    Drexelius, Christopher; Talwalkar, Rohit Uday; Cho, Brian; Bailey, Brian P. (The Eurographics Association, 2005)
    Paper prototyping is often used during the critical stage of early design. While paper prototyping requires a small time investment, it can fail to accurately convey the application s behavior. Existing computerized tools ...
  • A Sketch-Based Interface for Iterative Design and Analysis of 3D Objects 

    Masry, Mark; Lipson, H. (The Eurographics Association, 2005)
    This paper presents a freehand, sketch-based interface for Computed Aided Design (CAD) engineering design and finite element analysis. After a user sketches a two dimensional sketch consisting of connected straight and ...
  • 2D Sketch Based Recognition of 3D freeform Shape by Using the RBF Neural Network 

    Qin, S. F.; Sun, Guangmin; Wright, D. K.; Lim, S.; Khan, U.; Mao, C. (The Eurographics Association, 2005)
    This paper presents a novel free-form surface recognition method from 2D freehand sketching. The approach is based on the Radial basis function (RBF), an artificial intelligence technique. A simple three-layered network ...
  • Sketching Free-form Surfaces Using Network of Curves 

    Das, Koel; Diaz-Gutierrez, Pablo; Gopi, M. (The Eurographics Association, 2005)
    This work addresses the issue of generating free-form surfaces using a 2D sketch interface. As the first step in this process, we develop a methodology to sketch 3D space curves from 2D sketches. Since the inverse projection ...
  • An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods 

    Liu, Weizhong; Kondo, Kunio; Mitani, Jun (The Eurographics Association, 2005)
    We present a sketch-based modeling system for interactive modeling of a variety of 3D objects. The idea is to con-struct and modify 3D objects, step by step, using a 2D template topology library. The library, called T-LIB, ...
  • Progress in Detection of Axis-Aligned Planes to Aid in Interpreting Line Drawings of Engineering Objects 

    Varley, P. A. C.; Martin, R. R.; Suzuki, H. (The Eurographics Association, 2005)
    Freehand sketching is an important part of the conceptual design process, and the increasing number of recent sketching applications shows a developing awareness of this importance. We aim to provide an automated tool to ...
  • Comparing SESAME and Sketching on Paper for Conceptual 3D Design 

    Oh, Ji-Young; Stuerzlinger, Wolfgang; Danahy, John (The Eurographics Association, 2005)
    In the early stages of design, several concepts are usually generated to explore the possibilities. This paper investigates how well a computer-based system can support design thinking. SESAME is a novel 3D design system ...
  • 3D6B Editor: Projective 3D Sketching with Line-Based Rendering 

    Kallio, Kiia (The Eurographics Association, 2005)
    In this work, a system for 3D sketching is presented. Instead of trying to process 3D data as geometric models constructed of surfaces or solids, the data is stored as 3D lines, preserving their form exactly as entered by ...
  • Sketch-Based Mesh Augmentation 

    Olsen, L.; Samavati, F. F.; Sousa, M. C.; Jorge, J. A. (The Eurographics Association, 2005)
    This paper describes a sketch-based method for augmenting geometric meshes with variable-scale sharp features. Such mesh editing operations provide a powerful way to exploit an artist s natural sketching abilities for ...
  • ShapeShop: Sketch-Based Solid Modeling with BlobTrees 

    Schmidt, Ryan; Wyvill, B.; Sousa, M. C.; Jorge, J. A. (The Eurographics Association, 2005)
    Various systems have explored the idea of inferring 3D models from sketched 2D outlines. In all of these systems the underlying modeling methodology limits the complexity of models that can be created interactively. The ...
  • Sketch-based Modeling of Parameterized Objects 

    Yang, Chen; Sharon, Dana; Panne, Michiel van de (The Eurographics Association, 2005)
    Sketch-based modeling holds the promise of making 3D modeling accessible to a significantly wider audience than current modeling tools. We present a modeling system that is capable of constructing 3D models of particular ...
  • Sketch-based Segmentation of Scanned Outdoor Environment Models 

    Yuan, Xiaoru; Xu, Hui; Nguyen, Minh; Shesh, Amit; Chen, Baoquan (The Eurographics Association, 2005)
    When modeling with scanned outdoor models, being able to select a subset of the points efficiently that collectively represent an object is an important and fundamental operation. Such segmentation problems have been ...
  • A Simple-to-Implementation Method for Cutting a Mesh Model by a Hand-Drawn Stroke 

    Mitani, Jun (The Eurographics Association, 2005)
    In the field of Computational Geometry, the design of 3D models using hand drawn strokes has been well-studied in recent years as a way to improve user interfaces. When using hand-drawn strokes to design 3D models, an ...
  • Sketching Cartoons by Example 

    Sykora, D.; Buriánek, J.; Zara, J. (The Eurographics Association, 2005)
    We introduce a novel example-based framework for reusing traditional cartoon drawings and animations. In contrast to previous approaches our aim is to design new characters and poses by combining fragments of the original ...
  • Object Snapping Method using Multi-Resolution Fuzzy Grid Snapping Technique 

    Dematapitiya, Sumudu; Kawazoe, Masatoshi; Khand, Qamar Uddin; Saga, Sato (The Eurographics Association, 2005)
    We propose the automatic snapping of objects using the Multi-resolution Fuzzy Grid Snapping (MFGS) for a sketch based CAD system. The sketch based CAD system, which has already been realized, identifies sketch drawings as ...