Browsing EG2012 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/ImageGeneration-Display algorithms I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Shading"
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Reflective Shadow Map Clustering for Real-Time Global Illumination
(The Eurographics Association, 2012)We present a method for real-time clustering of VPLs obtained from Reflective Shadow Maps (RSM). The clusters are treated as area light sources and used to approximate indirect illumination. The spatial extent of a cluster ...