STARs

Eurographics DL Repository

STARs

 

Recent Submissions

  • Pobitzer, A.; Peikert, R.; Fuchs, R.; Schindler, B.; Kuhn, A.; Theisel, H.; Matkovic, K.; Hauser, H. (The Eurographics Association, 2010)
    Abstract Vector fields are a common concept for the representation of many different kinds of flow phenomena in science and engineering.Methods based on vector field topology have shown their convenience for visualizing ...
  • Weiss, K.; Floriani, L. De (The Eurographics Association, 2010)
    Hierarchical spatial decompositions are a basic modeling tool in a variety of application domains. Several papers on this subject deal with hierarchical simplicial decompositions generated through simplex bisection. Such ...
  • Pouli, T.; Cunningham, D. W.; Reinhard, E. (The Eurographics Association, 2010)
    The statistics of natural images have attracted the attention of researchers in a variety of fields and have been used as a means to better understand the human visual system and its processes. A number of algorithms in ...
  • Landesberger, T. von; Kuijper, A.; Schreck, T.; Kohlhammer, J.; Wijk, J. J. van; Fekete, J.-D.; Fellner, Dieter W. (The Eurographics Association, 2010)
    The analysis of large graphs plays a prominent role in various fields of research and is relevant in many important application areas. Effective visual analysis of graphs requires appropriate visual presentations in ...
  • Kaick, O. van; Zhang, H.; Hamarneh, G.; Cohen-Or, D. (The Eurographics Association, 2010)
    We present a review of the correspondence problem and its solution methods, targeting the computer graphics audience. With this goal in mind, we focus on the correspondence of geometric shapes represented by point sets, ...
  • Lagae, A.; Lefebvre, S.; Cook, R.; DeRose, T.; Drettakis, G.; Ebert, D. S.; Lewis, J. P.; Perlin, K.; Zwicker, M. (The Eurographics Association, 2010)
    Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate details at low memory and authoring cost is ...
  • Scherzer, D.; Wimmer, M.; Purgathofer, W. (The Eurographics Association, 2010)
    Due to its versatility, speed and robustness, shadow mapping has always been a popular algorithm for fast hard shadow generation since its introduction in 1978, first for off-line film productions and later increasingly ...
  • Editorial 
    Hauser, Helwig; Reinhard, Erik (The Eurographics Association, 2010)
    The annual EUROGRAPHICS conference includes several very interesting tracks, of which the State-of-the-Art Reports (STARs) has proved to be consistently popular. The reports in this track survey topic areas that have not ...