Posters
Flexible Type: Methods and Applications of Modifying Glyph's Horizontal and Vertical Weight
Nirmal Kumawat and Praveen Kumar Dhanuka
Voxelizing Light-Field Recordings
David C. Schedl, Indrajit Kurmi, and Oliver Bimber
Enhanced Reconstruction of Architectural Wall Surfaces for 3D Building Models
Georgios-Tsampikos Michailidis and Renato Pajarola
Assembly Retrieval Results Inspection in Immersive Environment
Katia Lupinetti, Bonino Brigida, Franca Giannini, and Marina Monti
VITON-GAN: Virtual Try-on Image Generator Trained with Adversarial Loss
Shion Honda
Towards the Fitting of Parametric 2D Sketches and 3D CAD Models to Point Clouds of Digitized Assemblies for Reverse Engineering
Ghazanfar Ali Shah, Franca Giannini, Marina Monti, Arnaud Polette, and Jean-Philippe Pernot
Adaptive Frameless Rendering with NVIDIA OptiX
Chung-Che Hsiao and Benjamin Watson
Can we Invert a Local Reflectance Model From a Single Specular Highlight with Known Scene Geometry and Camera Pose?
Souheil Hadj-Said, Mohamed Tamaazousti, and Adrien Bartoli
Multi-Scale Point Cloud Analysis
Thibault Lejemble, Claudio Mura, Loïc Barthe, and Nicolas Mellado
The Effects of Adaptive Synchronization on Performance and Experience in Gameplay
Benjamin Watson, Ajinkya Gavane, and Rachit Shrivastava
Towards Point-based Facial Movement Simulation
Tom Uhlmann and Guido Brunnett
Visualization of Large Point Cloud in Unity
José M. Santana, Agustin Trujillo, Sebastián Ortega
Visual-auditory Representation and Analysis of Molecular Scalar Fields
Evgeniya Malikova, Valery Adzhiev, Oleg Fryazinov, and Alexander Pasko
D.A.V.E: A Prototype for Automatic Environment Decoration
Callum James Glover and Eike Falk Anderson
A Projection Mapping System onto a Human Body for Medical Applications
Ryo Fukuhara, Kazufumi Kaneda, Toru Tamaki, Bisser Raytchev, Toru Higaki, Soh Nishimoto, and Yohei Sotsuka
3D Mesh Description Using ''Subdivided Shape-Curvature-Graphs''
Florian Beguet, Jacques De Guise, Matthieu Schmittbuhl, and Jean-Luc Mari

Recent Submissions

  • EUROGRAPHICS 2019: Posters Frontmatter 

    Fusiello, Andrea; Bimber, Oliver (Eurographics Association, 2019)
  • 3D Mesh Description Using ''Subdivided Shape-Curvature-Graphs'' 

    Beguet, Florian; Guise, Jacques De; Schmittbuhl, Matthieu; Mari, Jean-Luc; Cresson, Thierry (The Eurographics Association, 2019)
    This paper presents a shape descriptor for 3D meshes using a graph to represent a polyhedral mesh which is then used to extract patterns from the shape. The use of Subdivided Shape-Curvature-Graphs makes it possible to not ...
  • A Projection Mapping System onto a Human Body for Medical Applications 

    Fukuhara, Ryo; Kaneda, Kazufumi; Tamaki, Toru; Raytchev, Bisser; Higaki, Toru; Nishimoto, Soh; Sotsuka, Yohei (The Eurographics Association, 2019)
    In breast reconstructive surgery where patient's abdominal fat and blood vessels are transplanted to the breast, it is very important to identify the course of the blood vessels inside the abdomen. In this paper, we propose ...
  • D.A.V.E: A Prototype for Automatic Environment Decoration 

    Glover, Callum James; Anderson, Eike Falk (The Eurographics Association, 2019)
    To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk ...
  • Visual-auditory Representation and Analysis of Molecular Scalar Fields 

    Malikova, Evgeniya; Adzhiev, Valery; Fryazinov, Oleg; Pasko, Alexander (The Eurographics Association, 2019)
    The work deals with a visual-auditory representation and an analysis of static and dynamic continuous scalar fields.We propose a general approach and give examples of dynamic and static objects representations related to ...
  • Towards Point-based Facial Movement Simulation 

    Uhlmann, Tom; Brunnett, Guido (The Eurographics Association, 2019)
    Lifelike animated characters are hard to create and involve extensive manual effort during generation of the geometry, adding a rig to the model, and creating the actual movements of limbs and tissue. Blendshapes is the ...
  • Visualization of Large Point Cloud in Unity 

    Santana Núñez, José Miguel; Trujillo, Agustin; Ortega, Sebastián (The Eurographics Association, 2019)
    Large point cloud rendering has become a very relevant topic on 3D graphics as scanners and other sources of 3D point data are nowadays available to companies and the general public. In this project, we propose an ...
  • Multi-Scale Point Cloud Analysis 

    Lejemble, Thibault; Mura, Claudio; Barthe, Loïc; Mellado, Nicolas (The Eurographics Association, 2019)
    Surfaces sampled with point clouds often exhibit multi-scale properties due to the high variation between their feature size. Traditional shape analysis techniques usually rely on geometric descriptors able to characterize ...
  • The Effects of Adaptive Synchronization on Performance and Experience in Gameplay 

    Watson, Benjamin; Gavane, Ajinkya; Shrivastava, Rachit (The Eurographics Association, 2019)
    As graphics (GPU) hardware has improved, fixed refresh rate displays became a significant throttle on graphics performance. GPU and display manufacturers therefore introduced adaptive synchronization (Async), which allows ...
  • Can we Invert a Local Reflectance Model From a Single Specular Highlight with Known Scene Geometry and Camera Pose? 

    Hadj-Said, Souheil; Tamaazousti, Mohamed; Bartoli, Adrien (The Eurographics Association, 2019)
    Recovering the scene's illumination from images is a crucial step in Augmented and Diminished Reality. We present an experimental investigation to assess the well-posedness of this problem (i) using a known scene geometry ...
  • Adaptive Frameless Rendering with NVIDIA OptiX 

    Hsiao, Chung-Che; Watson, Benjamin (The Eurographics Association, 2019)
    We implement adaptive frameless rendering (AFR) on NVIDIA OptiX, a real-time ray tracing API taking advantage of NVIDIA GPUs including their latest RTX functionality. OptiX is a parallel system that sits on top of NVIDIA's ...
  • Towards the Fitting of Parametric 2D Sketches and 3D CAD Models to Point Clouds of Digitized Assemblies for Reverse Engineering 

    SHAH, Ghazanfar Ali; Giannini, Franca; monti, marina; Polette, Arnaud; PERNOT, Jean-Philippe (The Eurographics Association, 2019)
    Following commonly used reverse engineering techniques, it is very difficult to reconstruct editable CAD parts or assemblies that can later be used and modified in the Product Development Process (PDP). Traditional methods ...
  • VITON-GAN: Virtual Try-on Image Generator Trained with Adversarial Loss 

    Honda, Shion (The Eurographics Association, 2019)
    Generating a virtual try-on image from in-shop clothing images and a model person's snapshot is a challenging task because the human body and clothes have high flexibility in their shapes. In this paper, we develop a Virtual ...
  • Assembly Retrieval Results Inspection in Immersive Environment 

    Lupinetti, Katia; Brigida, Bonino; Giannini, Franca; Monti, Marina (The Eurographics Association, 2019)
    This poster presents a research aimed at supporting the browsing through the results of an assembly retrieval system by exploiting Virtual Reality technologies. To support the users' understanding during the assessing of ...
  • Enhanced Reconstruction of Architectural Wall Surfaces for 3D Building Models 

    Michailidis, Georgios-Tsampikos; Pajarola, Renato (The Eurographics Association, 2019)
    The reconstruction of architectural structures from 3D building models is a challenging task and a lot of research has been done in recent years. However, most of this work is focused mainly on reconstructing accurately ...
  • Voxelizing Light-Field Recordings 

    Schedl, David; Kurmi, Indrajit; Bimber, Oliver (The Eurographics Association, 2019)
    Light fields are an emerging image-based technique that support free viewpoint navigation of recorded scenes as demanded in several recent applications (e.g., Virtual Reality). Pure image-based representations, however ...
  • Flexible Type: Methods and Applications of Modifying Glyph's Horizontal and Vertical Weight 

    Kumawat, Nirmal; dhanuka, praveen kumar (The Eurographics Association, 2019)
    Graphic designers create logos or artworks by using various tools such as Adobe Illustrator, InDesign etc. Many times, designers face a major problem where they want to change the visual appearance of the text to fit the ...