Now showing items 6-25 of 45

    • Denoising Deep Monte Carlo Renderings 

      Vicini, D.; Adler, D.; Novák, J.; Rousselle, F.; Burley, B. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a novel algorithm to denoise deep Monte Carlo renderings, in which pixels contain multiple colour values, each for a different range of depths. Deep images are a more expressive representation of the scene than ...
    • Editorial 2019 CGF 38-1 

      Chen, Min; Benes, Bedrich (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
    • Filtered Quadrics for High‐Speed Geometry Smoothing and Clustering 

      Legrand, Hélène; Thiery, Jean‐Marc; Boubekeur, Tamy (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Modern 3D capture pipelines produce dense surface meshes at high speed, which challenge geometric operators to process such massive data on‐the‐fly. In particular, aiming at instantaneous feature‐preserving smoothing and ...
    • FitConnect: Connecting Noisy 2D Samples by Fitted Neighbourhoods 

      Ohrhallinger, S.; Wimmer, M. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We propose a parameter‐free method to recover manifold connectivity in unstructured 2D point clouds with high noise in terms of the local feature size. This enables us to capture the features which emerge out of the noise. ...
    • Flexible Use of Temporal and Spatial Reasoning for Fast and Scalable CPU Broad‐Phase Collision Detection Using KD‐Trees 

      Serpa, Ygor Rebouças; Rodrigues, Maria Andréia Formico (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Realistic computer simulations of physical elements such as rigid and deformable bodies, particles and fractures are commonplace in the modern world. In these simulations, the broad‐phase collision detection plays an ...
    • Functional Maps Representation On Product Manifolds 

      Rodolà, E.; Lähner, Z.; Bronstein, A. M.; Bronstein, M. M.; Solomon, J. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We consider the tasks of representing, analysing and manipulating maps between shapes. We model maps as densities over the product manifold of the input shapes; these densities can be treated as scalar functions and therefore ...
    • Generation and Visual Exploration of Medical Flow Data: Survey, Research Trends and Future Challenges 

      Oeltze‐Jafra, S.; Meuschke, M.; Neugebauer, M.; Saalfeld, S.; Lawonn, K.; Janiga, G.; Hege, H.‐C.; Zachow, S.; Preim, B. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Simulations and measurements of blood and airflow inside the human circulatory and respiratory system play an increasingly important role in personalized medicine for prevention, diagnosis and treatment of diseases. This ...
    • Gradient‐Guided Local Disparity Editing 

      Scandolo, Leonardo; Bauszat, Pablo; Eisemann, Elmar (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Stereoscopic 3D technology gives visual content creators a new dimension of design when creating images and movies. While useful for conveying emotion, laying emphasis on certain parts of the scene, or guiding the viewer's ...
    • Increasing the Spatial Resolution of BTF Measurement with Scheimpflug Imaging 

      Havran, V.; Hošek, J.; Němcová, Š.; Čáp, J. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present an improved way of acquiring spatially varying surface reflectance represented by a bidirectional texture function (BTF). Planar BTF samples are measured as images at several inclination angles which puts ...
    • Incremental Labelling of Voronoi Vertices for Shape Reconstruction 

      Peethambaran, J.; Parakkat, A.D.; Tagliasacchi, A.; Wang, R.; Muthuganapathy, R. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present an incremental Voronoi vertex labelling algorithm for approximating contours, medial axes and dominant points (high curvature points) from 2D point sets. Though there exist many number of algorithms for ...
    • Issue Information CGF38-1 

      Chen, Min and Benes, Bedrich (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
    • Learning A Stroke‐Based Representation for Fonts 

      Balashova, Elena; Bermano, Amit H.; Kim, Vladimir G.; DiVerdi, Stephen; Hertzmann, Aaron; Funkhouser, Thomas (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Designing fonts and typefaces is a difficult process for both beginner and expert typographers. Existing workflows require the designer to create every glyph, while adhering to many loosely defined design suggestions to ...
    • MegaViews: Scalable Many‐View Rendering With Concurrent Scene‐View Hierarchy Traversal 

      Kol, Timothy R.; Bauszat, Pablo; Lee, Sungkil; Eisemann, Elmar (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a scalable solution to render complex scenes from a large amount of viewpoints. While previous approaches rely either on a scene or a view hierarchy to process multiple elements together, we make full use of ...
    • MyEvents: A Personal Visual Analytics Approach for Mining Key Events and Knowledge Discovery in Support of Personal Reminiscence 

      Parvinzamir, F.; Zhao, Y.; Deng, Z.; Dong, F. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Reminiscence is an important aspect in our life. It preserves precious memories, allows us to form our own identities and encourages us to accept the past. Our work takes the advantage of modern sensor technologies to ...
    • On Visualizing Continuous Turbulence Scales 

      Liu, Xiaopei; Mishra, Maneesh; Skote, Martin; Fu, Chi‐Wing (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Turbulent flows are multi‐scale with vortices spanning a wide range of scales continuously. Due to such complexities, turbulence scales are particularly difficult to analyse and visualize. In this work, we present a novel ...
    • Optimal Sample Weights for Hemispherical Integral Quadratures 

      Marques, Ricardo; Bouville, Christian; Bouatouch, Kadi (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This paper proposes optimal quadrature rules over the hemisphere for the shading integral. We leverage recent work regarding the theory of quadrature rules over the sphere in order to derive a new theoretical framework for ...
    • Privacy Preserving Visualization: A Study on Event Sequence Data 

      Chou, Jia‐Kai; Wang, Yang; Ma, Kwan‐Liu (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      The inconceivable ability and common practice to collect personal data as well as the power of data‐driven approaches to businesses, services and security nowadays also introduce significant privacy issues. There have been ...
    • A Probabilistic Steering Parameter Model for Deterministic Motion Planning Algorithms 

      Agethen, Philipp; Gaisbauer, Felix; Rukzio, Enrico (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      The simulation of two‐dimensional human locomotion in a bird's eye perspective is a key technology for various domains to realistically predict walk paths. The generated trajectories, however, are frequently deviating from ...
    • Projected Field Similarity for Comparative Visualization of Multi‐Run Multi‐Field Time‐Varying Spatial Data 

      Fofonov, A.; Linsen, L. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      The purpose of multi‐run simulations is often to capture the variability of the output with respect to different initial settings. Comparative analysis of multi‐run spatio‐temporal simulation data requires us to investigate ...
    • Realtime Performance‐Driven Physical Simulation for Facial Animation 

      Barrielle, V.; Stoiber, N. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present the first realtime method for generating facial animations enhanced by physical simulation from realtime performance capture data. Unlike purely data‐based techniques, our method is able to produce physical ...