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Now showing items 1-20 of 30

    • Automatic Mechanism Modeling from a Single Image with CNNs 

      Lin, Minmin; Shao, Tianjia; Zheng, Youyi; Ren, Zhong; Weng, Yanlin; Yang, Yin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      This paper presents a novel system that enables a fully automatic modeling of both 3D geometry and functionality of a mechanism assembly from a single RGB image. The resulting 3D mechanism model highly resembles the one ...
    • Binocular Tone Mapping with Improved Overall Contrast and Local Details 

      Zhang, Zhuming; Hu, Xinghong; Liu, Xueting; Wong, Tien-Tsin (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Tone mapping is a commonly used technique that maps the set of colors in high-dynamic-range (HDR) images to another set of colors in low-dynamic-range (LDR) images, to fit the need for print-outs, LCD monitors and projectors. ...
    • Biorthogonal Wavelet Surface Reconstruction Using Partial Integrations 

      Ren, Xiaohua; Lyu, Luan; He, Xiaowei; Cao, Wei; Yang, Zhixin; Sheng, Bin; Zhang, Yanci; Wu, Enhua (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We introduce a new biorthogonal wavelet approach to creating a water-tight surface defined by an implicit function, from a finite set of oriented points. Our approach aims at addressing problems with previous wavelet methods ...
    • Controlling Stroke Size in Fast Style Transfer with Recurrent Convolutional Neural Network 

      Yang, Lingchen; Yang, Lumin; Zhao, Mingbo; Zheng, Youyi (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Controlling stroke size in Fast Style Transfer remains a difficult task. So far, only a few attempts have been made towards it, and they still exhibit several deficiencies regarding efficiency, flexibility, and diversity. ...
    • Curvature Continuity Conditions Between Adjacent Toric Surface Patches 

      Sun, Lanyin; Zhu, Chungang (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Toric surface patch is the multi-sided generalization of classical Bézier surface patch. Geometric continuity of the parametric surface patches plays a crucial role in geometric modeling. In this paper, the necessary and ...
    • Decomposing Images into Layers with Advanced Color Blending 

      Koyama, Yuki; Goto, Masataka (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Digital paintings are often created by compositing semi-transparent layers using various advanced color-blend modes, such as ''color-burn,'' ''multiply,'' and ''screen,'' which can produce interesting non-linear color ...
    • Deep Video Stabilization Using Adversarial Networks 

      Xu, Sen-Zhe; Hu, Jun; Wang, Miao; Mu, Tai-Jiang; Hu, Shi-Min (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Video stabilization is necessary for many hand-held shot videos. In the past decades, although various video stabilization methods were proposed based on the smoothing of 2D, 2.5D or 3D camera paths, hardly have there been ...
    • Defocus and Motion Blur Detection with Deep Contextual Features 

      Kim, Beomseok; Son, Hyeongseok; Park, Seong-Jin; Cho, Sunghyun; Lee, Seungyong (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      We propose a novel approach for detecting two kinds of partial blur, defocus and motion blur, by training a deep convolutional neural network. Existing blur detection methods concentrate on designing low-level features, ...
    • Directing the Photography: Combining Cinematic Rules, Indirect Light Controls and Lighting-by-Example 

      Galvane, Quentin; Lino, Christophe; Christie, Marc; Cozot, Rémi (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      The placement of lights in a 3D scene is a technical and artistic task that requires time and trained skills. Most 3D modelling tools only provide a direct control of light sources, through the manipulation of parameters ...
    • DMAT: Deformable Medial Axis Transform for Animated Mesh Approximation 

      Yang, Baorong; Yao, Junfeng; Guo, Xiaohu (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Extracting a faithful and compact representation of an animated surface mesh is an important problem for computer graphics. However, the surface-based methods have limited approximation power for volume preservation when ...
    • FashionGAN: Display your fashion design using Conditional Generative Adversarial Nets 

      Cui, Yi Rui; Liu, Qi; Gao, Cheng Ying; Su, Zhuo (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Virtual garment display plays an important role in fashion design for it can directly show the design effect of the garment without having to make a sample garment like traditional clothing industry. In this paper, we ...
    • Feature Generation for Adaptive Gradient-Domain Path Tracing 

      Back, Jonghee; Yoon, Sung-Eui; Moon, Bochang (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we propose a new technique to incorporate recent adaptive rendering approaches built upon local regression theory into a gradient-domain path tracing framework, in order to achieve high-quality rendering ...
    • Few-shot Learning of Homogeneous Human Locomotion Styles 

      Mason, Ian; Starke, Sebastian; Zhang, He; Bilen, Hakan; Komura, Taku (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Using neural networks for learning motion controllers from motion capture data is becoming popular due to the natural and smooth motions they can produce, the wide range of movements they can learn and their compactness ...
    • Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections 

      Zhu, Xiaobin; Li, Zhuangzi; Zhang, Xiaoyu; Li, Haisheng; Xue, Ziyu; Wang, Lei (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recently, image super-resolution works based on Convolutional Neural Networks (CNNs) and Generative Adversarial Nets (GANs) have shown promising performance. However, these methods tend to generate blurry and over-smoothed ...
    • GPU-based Polynomial Finite Element Matrix Assembly for Simplex Meshes 

      Mueller-Roemer, Johannes Sebastian; Stork, André (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a matrix assembly technique for arbitrary polynomial order finite element simulations on simplex meshes for graphics processing units (GPU). Compared to the current state of the art in GPU-based ...
    • Instant Stippling on 3D Scenes 

      Ma, Lei; Guo, Jianwei; Yan, Dong-Ming; Sun, Hanqiu; Chen, Yanyun (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper, we present a novel real-time approach to generate high-quality stippling on 3D scenes. The proposed method is built on a precomputed 2D sample sequence called incremental Voronoi set with blue-noise properties. ...
    • Learning Scene Illumination by Pairwise Photos from Rear and Front Mobile Cameras 

      Cheng, Dachuan; Shi, Jian; Chen, Yanyun; Deng, Xiaoming; Zhang, Xiaopeng (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Illumination estimation is an essential problem in computer vision, graphics and augmented reality. In this paper, we propose a learning based method to recover low-frequency scene illumination represented as spherical ...
    • Light Optimization for Detail Highlighting 

      Gkaravelis, Anastasios; Papaioannou, Georgios (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      In this paper we propose an effective technique for the automatic arrangement of spot lights and other luminaires on or near user-provided arbitrary mounting surfaces in order to highlight the geometric details of complex ...
    • Local and Hierarchical Refinement for Subdivision Gradient Meshes 

      Verstraaten, Teun W.; Kosinka, Jiri (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Gradient mesh design tools allow users to create detailed scalable images, traditionally through the creation and manipulation of a (dense) mesh with regular rectangular topology. Through recent advances it is now possible ...
    • A New Uniform Format for 360 VR Videos 

      Guo, Juan; Pei, Qikai K.; Ma, Guilong L.; Liu, Li; Zhang, Xinyu Y. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Recent breakthroughs in VR technologies, especially in economic VR headsets and massive smartphones are creating a fastgrowing demand for 3D immersive VR content. 360 VR videos record a surrounding environment in every ...