Introduction to Crowd Simulation
Julien Pettré and Nuria Pelechano
Topology Optimization for Computational Fabrication
Jun Wu, Niels Aage, Sylvain Lefebvre, and Charlie Wang
Computer Generated Display Holography
Petr Lobaz
Mobile Graphics
Marco Agus, Enrico Gobbetti, Fabio Marton, Giovanni Pintore, and Pere-Pau Vázquez
Partitioning Surfaces into Quad Patches
Marcel Campen
A Survey on Position Based Dynamics
Jan Bender, Matthias Müller, and Miles Macklin