Recent Submissions

  • Report of the CGE 06 Computer Graphics Education Workshop, Vienna, Austria, September 9, 2006 

    Bourdin, Jean-Jacques; Cunningham, Steve; Fairn, Marta; Hansmann, Werner (The Eurographics Association, 2007)
    In order to include computer graphics in European university programme programmes in computer science, the computer graphics curriculum must be organised along lines that satisfy the Bologna requirements for cross ...
  • Extended Game Platform for Novice Programmers 

    Rankin, Yolanda; Lechner, Thomas (The Eurographics Association, 2007)
    In an attempt to recruit and retain computer science majors, game design courses have become increasingly popular in academia. Game design encompasses multiple stages of product development, takes an average of two or more ...
  • Teaching Data Structures and Algorithms through Graphics 

    Davis, Tim (The Eurographics Association, 2007)
    This paper presents experiences from a first-time implementation of a data structures and algorithms course based on a specific computer graphics problem, namely surface reconstruction from unorganized points, as the ...
  • A Discussion of the CGE06 Workshop Report 

    Cunningham, Moderator: Steve (The Eurographics Association, 2007)
    The CGE06 workshop, held after the EG06 conference in Vienna, recommended a structure for first cycle an and second cycle education in computer graphics. The workshop report is online at d http://education.siggraph.org/c ...
  • ProbonoWorld: Educating the Mentally Handicapped in a Virtual Environment using Props on a Board 

    Groenewegen, Saskia; Froehlich, Bernd; Huckauf, Anke; Heinz, Stefanie (The Eurographics Association, 2007)
    ProbonoWorld is a system that allows mentally handicapped persons to safely train real-world situations in a virtual learning environment. Our system is based on the idea of using a prop on a board as an intuitive input ...
  • Creating Interest in Computer Graphics by Teaching Game Development 

    Amresh, Ashish; Karnick, Pushpak (The Eurographics Association, 2007)
    This paper describes our experiences in designing and implementing a junior/senior level undergraduate course in Game Programming at Arizona State University. We highlight the pedagogical methods employed during each of ...
  • An E-Learning Course on Scientific Visualization 

    Taras, Christiane; Rotard, Martin; Ertl, Thomas (The Eurographics Association, 2007)
    In this paper we present an e-learning course on scientific visualization. Based on over ten years of teaching experiences in this field, we have created a multimedia online course which we use as additional material for ...
  • Computational Geometry Education for Computer Graphics Students 

    Kolingerová, Ivana (The Eurographics Association, 2007)
    The paper surveysmain features of computational geometry and presents an argumentation that a course oriented to the applied computational geometry should be a part of computer graphics curriculum as it teaches effective ...
  • Preface and Table of Contents 

    - (The Eurographics Association, 2007)
    Preface and Table of Contents