Now showing items 2-9 of 9

    • Clifford Algebra, Clifford Analysis and Applications in Physics and Visualization 

      Scheuermann, Gerik; Hagen, Hans (Eurographics Association, 2001)
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    • Collision Handling for Virtual Environments 

      O’Sullivan, Carol; Dingliana, John; Ganovelli, Fabio; Bradshaw, Gareth (Eurographics Association, 2001)
      An efficient and realistic collision handling mechanism is fundamental to any physically plausible Virtual Environment. In this tutorial, we will first examine the applications of collision handling, and introduce the open ...
    • Data Mining and Visualization of High Dimensional Datasets 

      Inselberg, Alfred (Eurographics Association, 2001)
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    • Inhabited Virtual Heritage 

      Magnenat-Thalmann, Nadia; Chalmers, Alan; Thalmann, Daniel (Eurographics Association, 2001)
      Two techniques depending on the interest – accuracy and precision of the obtained object model shapes, • CAD systems, medical application. – visual realism and speed for animation of the reconstructed models, • internet ...
    • Interactive Simulation for Multimodal Virtual Environments 

      Pai, Dinesh K. (Eurographics Association, 2001)
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    • Rendering and Visualization in Parallel Environments 

      Bartz, Dirk; Silva, Claudio (Eurographics Association, 2001)
      The continuing commoditization of the computer market has precipitated a qualitative change. Increasingly powerful processors, large memories, big harddisk, high-speed networks, and fast 3D rendering hardware are now ...
    • Simulation of Light Interaction with Plants 

      Baranoski, Gladimir V. G.; Rokne, Jon G. (Eurographics Association, 2001)
      The visual simulation of plants involves two major areas of computer graphics research: geometrical modeling and lighting modeling. Clearly, the first step to visualize a plant is to geometrically model its shape and ...
    • SVG Primer 

      Duce, David (Eurographics Association, 2001)
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